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Pac-Man Test

rated 1.82 / 5 stars
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Action - Platformer - Other

Credits & Info

Nov 12, 2012 | 4:04 PM EST

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Author Comments

use arrow keys to move.
i made this game in 3 hours and the bugs are listed bellow that i already know about.
1. can't be killed
2. can't eat fruit
3. ghost move dots
4. you don't spawn on level 2
5. ghost move your pac-man

heck yeah 1400 views!
thanks for telling me my errors and stuff....
i will update the game when ever i get around to it.



Rated 0 / 5 stars

really needs major fixing. y did u submit it if u knew it had bugs?

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LILCAPADRE023 responds:

made a bet with my friend that this game wouln't get Blammed but now he owns me $5...


Rated 0 / 5 stars

You spent three hours, know your game is broken, and submit it anyway. ughhh.

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LILCAPADRE023 responds:

yeah all new NG users do that XD...
but i spent only 3 hours (becaused i used stencyl)


Rated 0 / 5 stars

It's a test so it being crappy is a bit understandable. But yeah, those list of bugs ought to be fixed

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LILCAPADRE023 responds:

thy will once i get around to it.


Rated 0 / 5 stars

Sorry, this is very slow paced. :S doesn't have power pellets or anything special. Really boring no music or anything that makes pacman pacman. can't see how you would put up a unfinished game.

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LILCAPADRE023 responds:

thanks for the info i will fix it as soon as i can.


Rated 2 / 5 stars

One thing: If you give two shits about your game, you should test it. Saying "I don't know if it will work" indicates you didn't test run the game before submitting it.

Imagine if Namco didn't test Pac-Man, and it turned out that they had forgotten to declare a global variable that ties the enemy AI together, breaking the enemies and destroying the fun and challenge that would have started a long and successful career. Just because they were too lazy to test run and/or hire a QA team for the game.

Human error will happen 90% of the time during programming. Yes, even using a simplified piece of garbage like Stencyl, there is room for error.

The lack of testing shows, as the bugs you mentioned do in fact happen. But that's not it. You should also pay notice to design flaws.

Off the top of my head:

* The enemy AI is poor. There are entire articles devoted to the AI on the Ghosts. It's pretty advanced, so you should read up.

* Pac-Man moves too slowly.

* Pac-Man is far too big.

* Pac-Man doesn't have a gradient; he's just plain yellow.
There's a thing called "KISS" which stands for "Keep it simple, stupid"

* I couldn't find any power pellets.

* Pac-Man is not supposed to move solely by input, in the original game, he continuously moves, the only controls being that you can change his direction.

I'll give a 2/5 for the effort, but next time, I won't be so generous.

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LILCAPADRE023 responds:

thank you for explaining how i should fix the game and i enjoyed the KISS thing...