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Card Monsters

rated 3.90 / 5 stars
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Strategy - Other

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Credits & Info

Nov 12, 2012 | 11:59 AM EST

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Author Comments

Build your card collection and play with your friends to defeat the darkness!



Rated 3 / 5 stars

1 star taken cause it loads soooo slow its cool but add more detail to the game and more fun it would have been 4 stars if the game wouldnt load soooo slow


Rated 1.5 / 5 stars

For a second there, I really thought there's some balance in this game - rare monsters/equips are stronger, but there are different leagues for different cards etc. The thing is, considering how much it takes to fully evolve a monster and how big the bonuses after upgrading are, I'd day that there's none. I've tried to fight in PvP with a decent (at least in the story mode) setting and got CRUSHED by some guy with fully evolved monsters. Yeah, talk about perfect matching.

As far as I can tell, there too few common cards to create many effective setting, which pretty much leads to a lot of similar choices of cards or switching the mode eventually (which is probably what you were going for, looking at the epic boosters prices). It's a strategy game, after all, I'd rather spend my time trying out different settings than waste it on mindless grinding. Not to mention that - from what I can see - to be any good in PvP, you have to choose your final cards right on the beginning and level them up as fast as possible. Wrong setting? Oh, well...

Nothing innovative, nothing that makes me want to give you a single penny. Add more monsters, make battle less repetitive, lower the experience required to upgrade a card (now that's a must!) and we'll talk. It would be also nice if you made each element (?) less dependent on the others: I'd like to create a single- or double-element deck some time, instead of choosing a card from each one, because 'there aren't any better ones anyway'. (And I'm still talking about the common card league.) For now? Thank you, I'd rather find some other game.

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Rated 3 / 5 stars

I like it better than Swords and Potions, whose tiny shop graphics were silly looking. Can't say I care much for any of the cards shown, it lacks identity. Although the attacking drums were fairly humorous.


Rated 3 / 5 stars

I liked the game very much but there are some things i believe could get better:
low the number of times you have to complete a level to get an reward, make the reward better and put
some ready decks on the shop. And as it is not an serious CCG you could spend some money on, you could put all decks and booster packs for in game money. You could also get the storyline better, and put more than one dialogue by level done. The evolutions could have diferent images, but on the rest the game is awesome!

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Rated 3.5 / 5 stars

pretty sweet game