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Eulogy For 'Hammurabi'

This entry was blammed by our users.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

10-29-12 – 06-25-14

Author Comments

I just started learning AS3, so I started with the simplest game I had lying around. The original version of this game was written in BASIC during the 1970s.

My first original game will be a resource-management game, so this is practice. My artwork needs even more practice, so be patient.

Details on HAMURABI and its history are in the Flash.

UPDATE - Improved the math - that was terrible. For some reason I got the feedPeople and growPopulation functions mixed up. Also made it a bit harder, and restored the defaults on how much grain to feed people, and how much grain it takes to plant land.

Updated the FAQs, but you still have to figure out the rules on your own.



Rated 3.5 / 5 stars

its ok though i think you should change a little. If you want to keep it based of the original thats fine or you can change it. It has alot of room to grow


Rated 3 / 5 stars

I like the concept of managing a city. But I think more can be done to explain how to play the game.
Also, cool graphics to represent the population, grains, acres, etc. will make the game more interesting.


Rated 5 / 5 stars

Good game, but it seems you changed the original values significantly, making the game a lot harder.


Rated 0.5 / 5 stars

long, boring, and repetitive + your instructions do not explain ANYTHING...


Rated 4 / 5 stars

it was fun but i wish it didnt end unless your pop reached zero or u ran out of bushels. also a way to increase your population would be nice


Rated 3 / 5 stars

Simple yet still quite interesting.


Rated 0.5 / 5 stars

No matter what I do more than half of the people stave. You really should give better instructions. This needs a lot of work. There should be a small tutorial or something. The rules barely explain a strategy. I try to grow food and people die, I feed people food and they die. I have tried various combos and I get a game over on the first turn no matter what I do.


Rated 2 / 5 stars

It's partially my fault for not looking at the 'Rules' in the Homepage, but the game really isn't user-friendly in my opinion.

There are no drawn art at all in this game (though it may not be necessary, it would appeal to gamers). Neither is there background music, but there is one sound effect. Just one. Maybe I'm just not used to it: The game doesn't require much active control aside from typing in figures in the textboxes to decide the amount of grains to feed, and how much land you wish to sell to earn more 'bushels'.

I couldn't immerse myself in this after Year 6. I guess it really isn't my thing ...

Art: N/A
Sound: 0.5 star
Controls: 4 stars (well it is fairly simple)
Gameplay: 2 stars (progressive but still dull)
Overall: 2 stars (2.2 stars)

P.S.: Sorry, I just couldn't get into this form of game.


Rated 3.5 / 5 stars

An interesting idea. A lot of trial and error, with the odd disaster ruining your game. But it's challenging. I have yet to complete this game yet (Get past the 10 turns without my people dying) But i have worked out how to play the game. It's pretty simple really.

You start with 100 people. You need to feed them 200 grain to stop anyone from starving but no one will come to your city. If you feed them 400 grain, 100 people will come to your city giving you a total population of 200. So whatever you feed half will become your population.

You can only plant grain based on your population. So at the start you can only plant 100 grain because your population is 100.

I'm not sure how the bushels are calculated right now.

At my start i had 2995 bushels, i fed them 200 and i planted 100, i got 2 bushels per acre bring my total to 3195. Now i am just guessing, but if i used 300, then i would have 2695 which means i gained 500...

But i tried on a new game, My start was 2982, fed 200, planted 100, 6 bushels per acre and my new total is 2982... Someone who is brilliant at problem solving (or the creator) needs to explain how this is calculated because i am at a loss.

Oh, i got an ending, they hate me :D

So yeah, a good game, some more instruction would be nice, but the game would need to be longer otherwise the trial and error feel would be useless.


Rated 3 / 5 stars

It's fairly simple.
keep your people working.
keep them fed.
buy low.
sell high.

i like how simple, or text based it is. I like the logic.

However, for the life of me I can't figure out how to get the "Ivan the terrible" medal.


Rated 2.5 / 5 stars

I keep having like 6 people in year 9 and killing 90-something. Being a terra-bad leader is hard.


Rated 1 / 5 stars

math fail in this game. 1000 acres planted, each acre grows 5 bushels, rats eat 9 bushels. I end up with 995 bushels.


Rated 3.5 / 5 stars

I think I just got the Ivan the Terrible ending. I'm really not sure how though, none of my people starved, there was one little plague at the beginning, but I managed the numbers very well I thought.....

Took me a minute to figure out everything, but the game play was consistent, seems like it met the point of the game well, I'm just not sure how to win.


Stats, Info & More

2.36 / 5.00