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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

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Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 2.5 / 5 stars

I really liked the game until it came at me with the waiting time...cut it to 2 minutes max so people don't go away. Upgrade system is weird but okay it's a game to make money and if you want to upgrade you need people who play and who pay. Overall good game, graphics not so good on full screen, i love the concept but it's just the waiting which really bothers me.


Rated 0 / 5 stars

It was a pretty nice game, until the point where I had to wait 10 minutes for the next day. This just destroys the game, sadly.

I'm never ever going to pay for a game such as this with real money, I'm on this site to play small simple games that users create because they want to create a fun/good games, not to make money.

If it weren't for the Tokens (IRL-money mechanism) I would give this 4 or 5 stars without hesitation, now I will give it 0 stars, because it just raped me of my time spent until I noticed this.


Rated 4 / 5 stars

In need of a guild. Plz invite me. thanks!


Rated 2.5 / 5 stars

It's a very good idea for a game, but it just upsets me that I have 55k coins and I can't get a damn upgrade without a guild. The token issue is pretty bearable, and the wait is alright as a way of taking a break from the game. Having to be in a damn guild to get upgrades is just dumb! I have the money saved up, which was hard enough, let me just instantly build my upgrades. That's where this game truly fails: having to pay for REAL progress. That being said, can anyone invite me to their guild?

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Rated 3 / 5 stars

This game has very good potential as a shop sim game but it FAILS majorly at executing it. Having to rely on guilds and having the stupid "freemuim" style makes it so I can't make improvements to my shop because I don't want to pay so much for a simple shop upgrade. Research and general buying and selling is pretty good but in the amount of time I played this I have yet to haggle succesfuly once. This game could really use some kind of rival mechanic and have some other things in the game then selling the same GOD DAMN thing over and over and OVER! This game could help from a shop building thingy that at least allowed minor changes than adding more shops and I DON'T WANT TO PAY FUCKING REAL LIFE MONEY FOR IT! This game could of had some more fleshed out mechanics like buying supplies could of been made better by getting ships to send and chances of selling. This is my short review.

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