I like the gameplay, a bit confusing in the beginning, but once you pick it up it's fun. You have one fatal mistake though, drop the whole pay-to-play crap. We get enough of that on Facebook and don't need it here on Newgrounds as well...
I've been playing for a while, nice game apart from clicking routine. The only thing that annoys me is questing adventurers that "Woke up this morning and realized that monster was too strong for them". They didn't make any effort but still they keep items they asked for to sponsor the quest. Sometimes they are pricey and rare, so what the hell, can't they give them back if they already came by my shop to tell they refuse to do the quest?
All my 5 stars would've been given if it wasnt for the wait time but i can understand why to allow other players to catch up with others.
However, as said by others , i myself suggest to take away the waiting time and use the premium coins precisely for other premium features in the game.
But other than the technicalities to play the game, i find the game addicting and music soothing and amazing fits in this what can be a fast paced market you're trying to big up. The demands of customers to the cost of resources to build and the co-operation points - magnificent system.
One suggestion i believe is to be a unique request, should you fail to continue your shop and start from scratch, is there any chance to keep any items or the stack of sources of the premium sources gained throughout your previous shop? As the waiting time draws to a near end so does this review.
Overall 4/5 for the game i am addicted nonetheless.
Hey, i'm having trouble with the game... I keep buying some upgrades for the shop, but they won't appear or let me upgrade them so they will be there. How do i fix this?
Pay to play in a game like this is just stupid. I have no problem with some micro-transactions though.
Otherwise the game is fairly mediocre.