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Swords and Potions

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Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.


See.. if this game got harder, or if there was crazy cool recipes, or something neat or an obstance, I'd buy some tokens and play this until the morning. A 10 min wait is saying I dont want you to play this thanks! Great game enjoyed it very much, remove the wait. Difference between a 3 or a 5 out of 5.

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While the game was fun, and, I understand your need to make money, times are rough for us all, but the ten minute wait was just too much. Everything else I thought was perfectly reasonable.

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Ok, I'm going to go over the pros and cons.

Awesome music, graphics, and character customisation. The game ran really smoothly and it was very enjoyable. No fiddly controls and easy navigation.

Maybe you thought that having us wait 10 minutes would motivate us to play more, but it actually makes me want to to play less. It's pretty frustrating, and probably won't give you any benefit. I understand you want a reward for creating this (fantastic) game, but you have to keep it enjoyable for the players!
Also, the tutorial in the beginning was hard to understand, but I grasped the concept easily by myself.

That's all I can think of for now. Congratulations on making this game a success.

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it's good I just wish it didn't have the friend system and stuff

definitely very fun game. main problems though, fuck your money grubbing ways. i understand you put a lot of work into a game that the masses enjoy, but if you want people to pay for something, you can't just make your free version unbearable. you need to make the bought version better. for example, take league of legends. free game, weekly changes your options on playable characters, find one you like, pay for it, play it whenever. but if you insist on dragging out ever penny you possibly can, you will lose all the support you get in the first few levels. take out the bullshit waiting per day. keep the rest of it, and you have a system that works

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Credits & Info

3.23 / 5.00

Oct 24, 2012
3:55 PM EDT
Simulation - Other