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Dark Soul

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Author Comments

Once in a while the living have rare dreams. They dream of the secret passageways in the bowels of reality and the Darkness guarding their reverie. The passageways are winding and deceitful. The Darkness is hungry in its thousand forms. Yet a man of spirit will challenge them and, in the chaos of bleak mazes, he will find the way to the Scarlet Door, and behind it - Freedom.

Fourteen levels of breath-taking adventure set in grim world of madness made reality. Catacombs, poisoned collectors, underground laboratories and even the depths of Hell will become arenas for violent battles with the spawns of Darkness.

A wide variety of weapons all the way from shotgun to plasmagun and demonic abilities will help the brave men to dominate the battlefield, turning their enemies into clouds of blood-stained fog. Modern graphics and intensive, really cool game-play in keeping with the best traditions of classic FPS. All of it - in Dark Soul: Path of Awakening.


Amazing game! But as Shepard93 said the emblems should have some kind of purpose, also the final boss should have been a little more challenging

That was a great game. I enjoyed it a lot. It was great fun. Top marks ^_^

Potential Everywhere, needs a few tweaks, i had a problem with the end of the rage mode, i usually come out of it with a buncha enemies in front of me and they slaughters me cause the gun doesnt pop up in time, id really like to see a better one

Stop using pallet swaps :) your better than that

i usually dont play the3se types of games but this one is pretty good but i find it pretty laggy on the 3rd level when tose man_like creatures atack you and yoou shoot then they move and it takes a lot opf health when that happens but still a great game

The name is cool and the game is cool , if this be about madness combat it would be in madness day 2012

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Credits & Info

3.77 / 5.00

Oct 22, 2012
2:47 PM EDT
Action - Shooter - First Person