Ship controls like a turd sliding across a wet floor.
Also, arrow keys as movement for a bullet hell.
very fun and intuitive game.
i really like how there's a slow down option and it shows you your hitbox, makes it so much easier to avoid damage, and with the amount of hitpoints it can give less skilled players a chance to practice harder patterns harder bullet hell games use, speaking of which i love how the bosses function, each have their own challenging patterns with their own phases, they feel really diverse.
also the game is really well optimised, my PC is really old (like i had it since secondary school and it could barely ran minecraft when i got it) and it didn't lag once, very well put together.
and the aesthetic of the graphics and music is also nice since i'm reviewing it.
That's too fun thanks for this Nonako!
It was fun, and I think it's just me, but this game is too hard for my eyes. It's hard to focus on the enemy's attacks, and I can't even see where the spaceship is.
I didn't expect this to be as hard as it is. I kinda expected it to be a baby game. But it wasn't. No, it definitely wasn't. Good job, thanks for the game!