Echo Bullet

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(Please forgive for my English)

Wow... featured! I never thought Echo Bullet can be at that good! Thank everyone so much!

UPDATE: (October 21, 2012)
-Added save function! The game will save automatic after each battle.
-Automatic scaling with SHOW ALL mode. (if you like EXACT FIT mode more please let me know. I'm confused to choose between two modes).
- Now the control system was fixed for both qwerty and qwertz keyboards. If you have any problem with the game control please let me know!
- Fixed issue when shooting in the start / tut scene.

- Zoom the game screen can reduce the difficulty. When you can easy see your hitbox and enemy bullets it will be pretty much easier! If you play this game in fullscreen I'm sure it will be better!
- Direct contact with bosses doesn't hurt you!

9 bosses, 30 waves of bullet hell are waiting for you. Go and let your eyes dizzy!

Please leave your feedback to help me improve my game. Hope you enjoy it! Thank you so much!

"I managed to make the first boss, spell 2 like that. I tried to make a nice looking pattern but easy enough for first boss so... I make a pattern with many bullet but have safe spots, the task of player in this spell is to find those spots.

And for me the boss 1 first spell is easy, you just need to move close to the boss, when it shoot, it's make a big gap between it and bullets.

I wish that I could record a video clip of my playing to show the tactics to beat all bosses. There are some patterns seem hard but the tactics to pass them are easier than others. Example for the boss 6 first spell, you just need to relax then keep at the bottom of screen and move inside two lines of bullet. On this way you can pass the spell without losing any life!"


is kinda chalenging but if put some good music and more bosses i will make you an altar

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Nonako responds:

Thank you so much but... NO ALTAR!!!

Its a very well made game that actually challenges you and tests your reflexes, very fun!

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Great game. animations are smooth. hit detection is great, and difficulty is hard but not hard enough to be rage inducing. my only suggestion would be to have the different bosses to more per phase so it doesnt get too repetitive. though adding in a second phase per boss was a nice touch to keep it interesting. All around this is an amazing game. hope to see more from you

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Nonako responds:

(So sorry for my English :<)

I was afraid of the difficulty is too hard for everyone enjoy. But It seems not hard enough. Thank you so much, :D

This is a great game. The controls are top notch, and the battles aren't too hard or too easy. Still, if you do not have good reflexes, ignore this game

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Nonako responds:

Thank you so much! :D

Really good game, in a TLDR way:
Good speed effect using the background.
Music was a bit strange (Zun fan here, so, don't mind that one too much ^_^)
Keep up the nice work, you can do some nice danmaku games.

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Credits & Info

3.48 / 5.00

Oct 13, 2012
4:05 PM EDT
Action - Shooter - Vertical Flight