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Wilt: Exordium

Score:
rated 3.61 / 5 stars
Views:
57,684 Views
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Genre:
Action - Platformer - Hop and Bop
Tags:
platformer
adventure
dream
wilt

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Credits & Info

Uploaded
Oct 9, 2012 | 10:03 AM EDT

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Author Comments

UPDATE 1: You are not meant to physically reach and push the first bridge switch, you're meant to get the gun and shoot it instead! That part is poorly designed, my bad!

UPDATE 2: For those asking about the lovely music (particularly the theme tune), it was composed by Calamaistr. Check out his page, or specifically the link below, which acts as the foundation for the melody heard on the title screen:
http://www.newgrounds.com /audio/listen/497396

Wilt: Exordium is a prologue to a longer adventure. This game is set in a dream of the protagonist, Jon. Take control of Jon and explore his dark dreams.

This is leading up to something much bigger. Your feedback will be greatly appreciated and may influence the project - so please leave a review telling us what you like and what you don't!

It's short, we know. The main game (currently titled Wilt: Last Blossom) is well into development and is at least ten times longer and more expansive. It will also have a proper story which will make sense of some otherwise odd pieces of dialogue in this dream sequence. Stay tuned!

Move with the arrow keys. Jump with A. Perform attacks (eventually) with S.

Reviews


kirbytheturtlekirbytheturtle

Rated 2.5 / 5 stars

cant do the stupid ass wall jump



PunkDiva3388PunkDiva3388

Rated 5 / 5 stars

It doesn't move!



BenandNebBenandNeb

Rated 5 / 5 stars

That was really fun and I can't wait for the actual game to come out. Thank you



drakke125drakke125

Rated 5 / 5 stars

great game def will enjoy the game to come and it seems like the story is promising too. im hoping for more stuff to be added to the game perhaps? its like a shooter + castlevania in a way for me but I like the challenge and how you kinda have to think a bit how to get the bridge levels/triggers.


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SubjectBlackSubjectBlack

Rated 4 / 5 stars

I enjoyed the game, though I did take me a few minutes to figure out the grenade bridge part, and I agree with YouNeedABath, the boss' new attacks and complexity did arrive suddenly, and you could have added maybe a couple of the mini-bosses before the final boss to prepare the player for the sudden skilled needed to defeat him, I did defeat him first go but I can see where his/her arguement is coming from, but other than that, great game, awesome concept, and I cant wait to see you expand on it :D


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