I thought it was pretty neat. I would love for some Contra style shooting action though. Also please change the grenade button to d since I was spamming my S key during the boss fight and ended up killing myself because I kept throwing so many grenades.
We will be doing this - thanks for the suggestions.
I enjoyed this, thanks. It has a nice ambiance and an oldschool feel.
For those of you complaining that the final boss battle is too long or too hard, or that you have to mash the fire button: You have grenades use them! Keep in mind that the direction your gun is pointing is the direction that the grenade will be thrown once you hold the button down. Also, you can hold the throw at maximum power until you want to release it, which is good for timing throws.
All around, enjoyable, but you really need to work on the control scheme, and how well it responds. There is way too much sliding, and the "melee" wasn't very solid- If a skeleton did manage to hit you into a block wall of any kind, they locked you there, as the hit animation played no matter if you could or could not take damage.
I find the game was very easy, and that the true final boss was living with the awkward controls. Hell, he didn't even get close to hitting me, I nearly had to restart because of my own GRENADES. You dont have to hold down to charge and throw them, unlike it says, which led to a couple unfortunate accidents.
My jump button isn't working D:
So, we take control of a man whose first name is Jon, who has to adventure inside his mind.
His mind inside has a little girl - his daughter - in distress, and sees him doing battle with skeletons and ghosts, first with his fists, then with a semiautomatic rifle and grenades.
So, his last name is Rambo, then?