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This is a 3D animated short film prologue I spent 9 months working on, it was made in Autodesk Maya and rendered using Pixar's Renderman. The film is about a mysterious character who explores the dark depths of a giant abandoned facility. The purpose of this instalment is to create an atmosphere and establish the environment. It acts as a prologue to a whole series of upcoming shorts films about the character's journey through the facility; this is just the first phase of the story.


Just because it isn't "easy" to make a 3d film doesn't mean there's no room for improvement. The atmosphere of the environment is perfect, but some things need work.

Most notably? The walk cycle and animation. Take a look at how actual people walk and how they hold their guns. The bouncy running took me right out of the ambience because of just how silly it looked. I know that exaggeration is fun, and it's easier to make something exaggerated than realistic, but come on. In order to build a better atmosphere, you need to fix the running.

Secondly, the lighting. I know you were going for a cartoonish look, but soft lighting goes a long way in making something look bleak. Watch some films for reference.

Thirdly? The camera movement. I noticed that occasionally, the camera would just stop instead of slowly easing its way to a standstill. Remember one of the principles of animation: Slow-in and slow-out. The principles can apply to cameras, too.

It's still a nice short, but it just needs some work.

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Fuck yeah Team fortress style

This is awesome! But, it is so short, if you can make all the other Phase's and put them together then that will be great! I like the reflection and physics of this animation and who is that creepy character behind the facility. 5 stars for you!

c'mon guys its not easy as it looks, making a 3d movie especially for newgrounds is some tough work and as ive said its 3d so its hard to make characters move cosidering the phase of the background lighting etc. and we should be proud because the creator spent 9 months just for us newgrounders to see it :D

kudos to you nick :D (can i call you nick ? hahaha) you sir is a great addition to the newgrounds community

As others have clearly stated before, his running could use some work. Considering you used a program that's so difficult to work with, and the difficulty of making a flash look this good in the first place, it's understandable, however, it just looked stiff to me. His knees never bent, not once during that entire running sequence. Furthermore, he held that gun while he ran as if he were aiming off in that direction without having to look. The barrel of his shotgun should have been pointed down by a few degrees, and he should have held the gun closer to his chest, not at arm's length like he was. You need his elbows to bend too, for that too happen.

With that out of the way, I have to congratulate you. In your comment, you clearly stated this facility was giant, and it does seem absolutely enormous. Also, the lighting and shading was exceptional, and I loved the way the screens reflected him so accurately, and how his visor reflected the screens so well. You did a wonderful job here. And that mysterious figure at the end... Oooh, the suspense is already building, sir. I cannot wait for the next installment in this (I'm guessing) series.

You do have an excellent future here, I must say.

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Credits & Info

4.05 / 5.00

Oct 8, 2012
6:52 PM EDT