LOL ! you got the pyro, heavy and sniper from tf2, and a guythat looks like the soldier but has an ak-47 !! xD
I'll give it a 3 was ok i guess.
Reinforcement generation system is silly. We get a new unit every 30 seconds? That makes for ridiculously tedious gameplay: the obvious solution is to kill every enemy but one in the first wave, then run around the map in circles for an hour waiting for two hundred snipers to spawn, then grab all the snipers and sit at the center of the map for days while they kill everything effortlessly.
I never understand why things like this aren't blatantly obvious to system designers.
Decent game, you might want to upgrade commander weapons.
Awesome idea! I don't like the classic Snake game but this one's great :)
Some improvements could be made, for instance, a limited range to weapons. My own squad anyway fires only at enemies within range (depending on weapon), but I find myself running around trying to avoid almost randomly dispersed enemy shots, including shotguns (!) - feels a bit ridiculous, unless it's intentional.
Collectible bonuses besides money would be nice; in particular, I already have all the upgrades but am still missing the top achievement of every type. Collected money is now just useless (except for the "money collected in a single game" achievement). Perhaps it's an issue of balance, all upgrades together not being enough for getting the top achievements; or perhaps just my poor reflexes :)
Another point off for not providing a Pause button!!!
All in all, a great game with few flaws and lots of potential for a sequel :) Big like!