Second Wind

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1. Vi-Ola 195

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Yep, it's done.

Second Wind, folks, Second Wind is here.

It's a witty blend of Text Adventure, Roguelike, and Sweet Simplicity.

All in all, there are 20 classes, three skills each, three major areas, four endings, countless monsters (as in, I'm too lazy to count them,) treasures, specialty shops, equips, weapons, and more.

Folks, this is one big game.

Also, there are medals, lots of em'

I sincerely dare you to beat the game on Nethack Difficulty.

And remember, dying is all a part of the experience :D



The last update was on October 21st, Version 1.57:

- Fixed up the Saiyan's awaken doing absolutely nothing.
- Fixed the broken meter glitch... Hopefully.
- The "explore" segment should run faster.
- And some other stuff I can't remember.

Send a PM with any additional problems and I'll get on them as soon as possible!

http://second-wind.wikia.com/wiki/Second_Wiki <-- Now there's a wiki too!


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Just discovered this recently. Fun little level grinding/exploring game. Just enough new enemies, items, descriptions, character mechanic variety and interactions to keep things new and interesting for quite awhile.


Pretty easy with the Rogue. Going to explain how to beat the hardest difficulty ("Nethack"):

Find enemies that don't damage much and spam "Steal" on them to pump up your gold. If the amount of gold you steal is close to the damage the enemy dishes out, that's a jackpot (potions heal more than double what they cost).
On "Nethack" difficulty it can take a couple tries because you may get unlucky and never reach a potion seller, or keep getting hard enemies, but still not that hard. Just manage your potions and health and keep yourself out of danger. Use leveling up as a way to heal instead of wasting a potion. Don't stay in the first level too long, eventually level 1 monsters get harder than 2nd level monsters and give little experience. Mushroom, skeleton, and ghost enemies are great to steal from in the beginning.

The real trick is to buy a "gas can" from the "Dictator" in level 1. When you run into the "crowd" enemy with the gas can, they won't be able to hit you. So you can spam "Steal" and get 100's of gold while taking little to no damage. Same goes for buying an "Anti-Kube" from chef behind the red Kube in the first level, Kube enemy can't hurt you. And same goes for buying an axe from the lumberjack girl, and fighting a tree monster in the second level. 3rd level was easy pickings after that, even on hardest difficulty.
I almost always use Counter, and then stab. I was able to kill all the "gods" in 3 hits or less. I also used "Krillix" offers a lot, to trade in a lot of that DEX for PWR.

I liked the game a lot, especially considering it was made over 5 years ago. Other characters make it more challenging, so that's good too.

squidly responds:

Man, how is it 5 years after this game was released and people are STILL finding ways to break it lol.

I Don't get it. so ill give it 3 stars

This is a fun game, but you have to really understand its a roguelike and that means it won't be fair.
While the difficulty selection is very nice, its not a cakewalk and those who aren't used to this type of game take heed -randomness makes or breaks your game. I enjoyed all the classes and unlocking them.

I love this game, but there's a bit of an issue getting achievements, and as such, keeps me from unlocking the characters from those achievements. I already have a few of them, and I think that stops them from triggering in-game.

Credits & Info

4.19 / 5.00

Sep 26, 2012
12:01 PM EDT
Adventure - RPG