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bit Dungeon

rated 4.30 / 5 stars
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Credits & Info

Sep 15, 2012 | 10:54 AM EDT

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Author Comments

You and your wife were captured by demons! You have been trapped in a dungeon for a thousand years asleep... You wake up trapped in cell, grab your weapon and let the quest to find your wife begin!

New update:
Fixed sats & difficulty.
Change soul and save mechanic.
You can now gather 10 souls = 10 lifes chances to keep going.
fixed attack speed bug and score exploit.
Critical is now critical*2 rather then critical+attack.
Life gives to armor now.

Coming soon:
New world, new boss, new wife interaction based off the soul.
Shop based of score system as currency.



Rated 4 / 5 stars

Very enjoyable I like the graphic style and the gameplay is simple but fun, could maybe use a slightly more in depth tutorial and include the story in the game but apart from that very nice I like it.


Rated 5 / 5 stars

This game is a lot of fun, and with each update it keeps getting better (I'm so glad you introduced extra lives). It has interesting gameplay, with a good difficulty curve. Beginners in the first few levels can pretty much just get away with mashing the mouse button, but as the game progresses, more advanced techniques are required to block attacks and to get out of sticky situations. The items are well balanced, and several times I've been caught in a crisis of which item to choose.

One thing that would be nice, though, is a introductory page that runs through a few key points and explains how each stat is significant. In the beginning I had no idea what the critical stat does or how to balance it, and I'm still not entirely sure how it works even after playing this game for some weeks.

Thanks for the awesome game!

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Rated 5 / 5 stars

Just answering a very very asked question to all of you:
-What does the Soul do?
A: when you die having the Soul, you come back to game without losing a thing.

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Rated 4 / 5 stars

I agree mostly with what silver bird says, however being in the lv 55+ range, I can run in a room and clear it in about a sec. My stats for the level are way too overpowered to the point where I don't need a weapon to kill the bosses in about a sec. My crits are up there as well, and I feel like at that point, you're just running through to find better stuff (which isn't necessarily a bad thing)... I wish that there was either more stages or an increase in difficulty so that I wouldn't run through the game so easily.

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Rated 4.5 / 5 stars

Very fun, unique, carpal tunnel-inducing game

It does however lack a guide, which is a real bummer
-the later levels are far too easy, at level 40+ the enemies never do more than 20 damage, and by then you have 600+ health
-archers are overpowered, just kill them first though and you shouldn't have any trouble
-diamond armor looks rush, and all diamond weapons have the same texture, so a diamond hammer actually looks like a sword, very dissappointing for endgame equipment, i would've just left equipment maxed at the 'red equipment' textures
-Proc is WAY OVERPOWERED, i would halve anything that adds it
Critical, as a stat, is WAY UNDERPOWERED and should have gains at least twice as fast as attack does (for those who dont know yet, the only thing critical does is raise damage by said stat amount on a critical hit, and the chance for a crit. is based on percentage by the 'xcrit' stat, default 5, changes with some weapons)
-ice and moreso, chaos make you invincible, espically with proc spamming the spells

if you want to 'win' the game then only train attack and health, and train attack 4 out of every 5 times, only use a hammer, and keep any equipment that gives a "magic proc" bonus
you'll spam spells like a mofo, and chaos will make you invincible so long as it's active (the three balls of energy rotating around you)

As for lack of a guide...
potionfind-% chance of finding potions in generic loot containers that you walk over
lifesteal-% chance of stealing a very small amount of life from the enemy on hit
deathstrike-% chance of instakilling an enemy, doesnt work on bosses as far as i know
chop-% chance of getting a 'chop' (instakill or bonus damage, cant tell)
cleave-% chance of getting a 'cleave' (see above)
xproc-% chance of your spell automatically casting on hit, very overpowered, hammers give +10
xcrit-% chance of dealing a critical hit (critical hits are only attack+critical, so just train attack)
xdefend-% chance of negating all damage from an enemy attack
runspeed-how fast you move

also, all the armor that says "+50 armor" doesnt actually give you 50 armor, it gives you +50 max health

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