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bit Dungeon

Score:
rated 4.30 / 5 stars
Views:
242,857 Views
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Genre:
Action - Other
Tags:
zelda
retro
nes
diablo

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Credits & Info

Uploaded
Sep 15, 2012 | 10:54 AM EDT

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Author Comments

You and your wife were captured by demons! You have been trapped in a dungeon for a thousand years asleep... You wake up trapped in cell, grab your weapon and let the quest to find your wife begin!

New update:
Fixed sats & difficulty.
Change soul and save mechanic.
You can now gather 10 souls = 10 lifes chances to keep going.
fixed attack speed bug and score exploit.
Critical is now critical*2 rather then critical+attack.
Life gives to armor now.

Coming soon:
New world, new boss, new wife interaction based off the soul.
Shop based of score system as currency.

Reviews


bboyswervebboyswerve

Rated 5 / 5 stars

Awesome game. At first I wasn't sure what I thought about it but I started to like it a lot! Great game, added to favorites!



TheBaller142TheBaller142

Rated 5 / 5 stars

AWESOME with all caps as you can see



KronosAetherKronosAether

Rated 5 / 5 stars

Good Lord I made It to the third level It was a Really cool Game Made of Talent Obviously.Very Zelda Like!Like the old nostalgic days!5 stars Man!



XertivXertiv

Rated 4.5 / 5 stars

FFFFFFAAAAAAA- I DIED AND LOST IT ALL!

But I noticed the high score.....

...I CAN DO BETTER!!

Awesome game and dear god, keep adding new things. This could be a lot of fun for more then just one person online play~! Hell, mutiplayer would be rad. Do keep it up!!


People find this review helpful!

unpiecedunpieced

Rated 5 / 5 stars

Proc is NOT over-powered at all. I've played several rounds to test it. For the first few floors he may have been, which I enjoyed, and then as the enemies got harder I found myself not being able to level up fast enough to keep up. I was struggling. I like the game as it is but if you let these complaints get to you and decide to modify the difficulty, I highly suggest adding different difficulties instead of just changing the pace at which Proc levels up ( This can wreck the fun of the entire game! ) so yes, I suggest just adding different difficulties like easy and hard IF you are not pleased with the leveling up pace. Also, it would be nice to know the cause that you are fighting for, or what is your goal. But in my opinion it's better to aimlessly fight and wander than to have a plot that seems stupid or silly. Anyway, it's a great game. It's like a cross between Binding of Isaac and Seedling. Also I really love how the elements can combine and change.