Wow, finally a challenging and enjoyable game. Bravo and thank you.
Minions wouldn't always evolve as needed.
Minions didn't always eat flowers when hurt.
Some things are off, but I can understand with the amount of time you had to make this.
For the amount of time that was put into designing this game, I feel that it was very well made. While I appreciated the challenge of winning, I saw that the minions, on some of the harder difficulty levels, usually prioritized fighting enemies over eating corpses to reproduce and evolve. For this reason, I end up losing simply because the game's mechanics cause my minions to stop evolving and they all die.
Other than that, I think that a very good job was done on this game for being designed in 48 hours.
Great idea but the priority is terrible. maybe if you could make them follow your mouse, or more closely follow your character
That's pretty damn good. It'd be nice to have more levels, and maybe some kind of upgrades.
I like. :D