Damn it... The instructions are given "on the fly"....
I've already heard about learning fast, but this is ridiculous.
5 stars for the original idea.
-1 for weird game play (there is some bugs due to the lack of optimization)
-0.5 for placing instructions where I sould be playing rather than reading.
Thanks for the feedback!
I think that in almost any hiscore type game like this you any way won't get your best result on the first try. So in that way, perhaps the way of giving the instructions isn't that bad? You'll any way need to try a few times before grasping the idea or getting good results. A separate practice mode would be maybe too much for a simple game like this but of course I could've made it so that when trying the first time, it would pause the game between the control changes, so that the player would have enough time to read the instructions.
Ps. The game controls are also mentioned in the game description, but one useful button was missing from there: you can use 'ESC' to reach the title screen, if you feel you'd like to restart your attempt. That instruction's been added now.
Not bad, it did take a lot of practice measuring the speed and the height of the javelin to time it right.
I got 1.2 million, I couldn't get past the pile of junk at like 350 meters.
Thanks and well done on the result of over 1200 meters! :)
It does indeed take some practice. And of course trying to repeat a good throw is part of the challenge. It might work as a competition against a friend. ;)
to much lag to work
If you try now or refresh the game, does it still lag?
It needs far more variety such as power ups, upgrades, or hinderences to count this as even a game.