Summing up the changes from Decision 1, changing the grenade to cooldown regardless of what weapon is selected really streamlined killing things. The experience system I found way too favoring of your starting weapon. Sure 90% cash for pistol kills is nice, but it only encourages you to finish enemies off with it to get the max coinage from bosses. werewolf zombies is just nuts. There's a lot more than I expected to find in this game and you made sure there was always a mission that would generate as much cash as a player might like, just in case a person didn't want to do a dangerous recon or a boring cleanup mission. Having the ability to capture towers without putting anything into engineering also made things less confusing at the start. There are SO many new skills I can't really comment on all of them. I liked how you could still throw a grenade while running. inducing your own rage? That's lovely too, if it didn't always empty when I got rage on my own. I see the "reloading while the weapon is already reloading resets the reload gauge" bug is fixed from the first game. Allowing the player to choose when the job's done helps a lot too when looking for secrets or wanting to finish off every last zombie. Finally having to capture warehouses to fully max out one's stats forces a player to capture territory rather than grinding the first couple of levels and having everything unlocked too fast. All in all, I rather enjoyed all the changes, upgrades, bug fixes, and only wish for one more thing- a way to toggle the job's done so I can use sniper rifle to my right in survival without accidentally ending the mission prematurely!
okay graphics, no story line, good death physics, i like how it shows you where to go, i also think ts cool how you can get multiple weapons, all together, a pretty good game, it'll do good on Xgen, your going!'
Nice little generic shooter, with the usual boring events and enemies and no imagination. It fits right in with the rest of the bad zombie shooters. Nice job
in the beging its easy then it gets harder u should always be ready for tough zombies so be carful
I'm sick of zombie games, but I can't deny this is really well made. Just everything about it actually works. I didn't even find the reload times annoying like I usually do in these games.
Also secrets, bosses, events, shit load of upgrades, detailed terrain, fucking martial arts! This game has everything.
I really liked the idea of clearing out areas and then preventing the undead from coming back in. It makes it feel like theres a lot going on in this world. It does become repetitive really quick but then most games do any way, I'm not going to mark you down for that.
And I won the jackpot straight away. I never win those things. You're definitely getting 5 from me, but can you please choose a different topic next time.