Rot Gut

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Please vote for "Rot Gut" to get on Steam:
http://steamcommunity.com /sharedfiles/filedetails/

Rot Gut is an action packed platformer set in America's 1920's Prohibition era. You take control of an agent who, to uncover their mysteries, goes on a mission to fight the city's underground armed to the teeth organizations.


- Gameplay: Several levels with different gameplay themes.

- Art: Graphics are based on 1920's American gangster's era with Noir style mixed with retro aspects of pixel art.

- Music: Each level has it's own uniquely composed music that is an exciting mixture of chiptune and 1920's Jazz.

- Details: In order to make the game feel more fun, strong attention was paid to the details in the game; from the small sound of shotgun shells bouncing on the ground to that kick that firing a shotgun should have.

- Cutscenes: Game features 5 different cutscenes with full sound effects that played various parts during the game to tell the story and also prevent repetition.

- and MORE! ...:

About the name: "Rot Gut" basically means the stomach ache that was caused by drinking bad or home made alcoholic drinks that were popular in 1920's due to it's prohibition.


I loved it it was a great game.

i think its a cool game dude

Very fun game. Not too difficult but not so simple as to be boring. Nice sound track/fx. Good use of color. I dig the pixel games - I just wish this was a bit longer and could be seen on a larger screen more refined. But overall very nice work.

great game

I enjoyed this game. Nice little run and gun, mafioso style. Cut-scenes were kept short enough to not interfere with game-play and there was a decent variety of baddies to kill. Each weapon had its moments, pistol for sniping, shotgun was powerful but could easily get outranged in later levels, and automatic for mowing down everything in your path. There were alright boss fights, but I felt they were too easy, no real fear of dying against either of then. I liked searching and finding hidden treasure, and I found that using my money to use the "slot machine" was always the best choice. After the first two or three levels, I was never even close to running out while spamming the two better weapons. Maybe the ammo drops should be reduced a bit, to encourage conservation. Other than that, make it so the boss fights are a little more harrowing. Good work! 9/10

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Credits & Info

3.84 / 5.00

Sep 2, 2012
9:31 AM EDT
Action - Platformer - Hop and Bop