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Rot Gut

rated 3.84 / 5 stars
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Action - Platformer - Hop and Bop

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Credits & Info

Sep 2, 2012 | 9:31 AM EDT

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Author Comments

Please vote for "Rot Gut" to get on Steam: /sharedfiles/filedetails/

Rot Gut is an action packed platformer set in America's 1920's Prohibition era. You take control of an agent who, to uncover their mysteries, goes on a mission to fight the city's underground armed to the teeth organizations.


- Gameplay: Several levels with different gameplay themes.

- Art: Graphics are based on 1920's American gangster's era with Noir style mixed with retro aspects of pixel art.

- Music: Each level has it's own uniquely composed music that is an exciting mixture of chiptune and 1920's Jazz.

- Details: In order to make the game feel more fun, strong attention was paid to the details in the game; from the small sound of shotgun shells bouncing on the ground to that kick that firing a shotgun should have.

- Cutscenes: Game features 5 different cutscenes with full sound effects that played various parts during the game to tell the story and also prevent repetition.

- and MORE! ...:

About the name: "Rot Gut" basically means the stomach ache that was caused by drinking bad or home made alcoholic drinks that were popular in 1920's due to it's prohibition.



Rated 4 / 5 stars

prety good


Rated 0 / 5 stars

no sound and mute button and sound icon in upper right do absolutely nothing.


Rated 3.5 / 5 stars

You don't often see game like this around. That has such a great feeling of the 1920 (I guess, I was not born at that point). Love that it has a great retro gaming feeling over it to. Such a nice mix of the cool things.


Rated 5 / 5 stars

very nice, classic platforming game, controls are smooth for me! and i love the time setting, my favorite era


Rated 3.5 / 5 stars

The gameplay is quite simple but still maintains the feel of a 1920's gangster film. The music could be changed a little with each level so that it doesn't become too repetitive but apart from that I quite enjoyed this game. The option to choose which keys felt comfortable for the player was a nice touch too. Well done.