I like the world and the ideas behind your games. The background is what makes it interesting to follow. The individual stories could be meatier, but they're ok.
Your puzzles, however, need work. I see this in Alice and Hood, too. The puzzles are often illogical or require pixel-hunting, and break the flow of the story.
But I see you improving from game to game, in all regards. That is good.
Great game, good music too :)
good but i had difficult spotting the clue at the bottom of the rigged door which was annoying and interrupted the flow of the story
The art was pretty good and the narrative interesting but it was awfully short. It did leave me wanting more but I would advise for the next episode to be a bit bigger. I also really like the cursor. It's not a clunky hand and you know where you're clicking.
really good, the shears are in the alchemist's shop and the shackles(handcuffs) are in the hernessian headquarters training room