Be a Supporter!

Goin' Mental

rated 3.55 / 5 stars
Share Links:
Skill - Avoid

Click on an icon to vote on this!

Credits & Info

Aug 27, 2012 | 3:30 PM EDT

If you liked this, check these out!

Log in to save your medals! Don't have an account? Create one for free!

Catatonic 5 Points Pause the game with P or Esc
Corporate Conspiracy 5 Points Visit Newgrounds
Head Examination 5 Points Kill a bouncing head
Stalker 5 Points View the credits
Paranoid Delusion 10 Points Stab out the eyes
Self Loathing 25 Points Burn away your sobbing doppleganger
Murderer 50 Points Blow the worm to smithereens and beat it to a pulp
Obsessive Compulsive 100 Points Conquer the time trial in under 3 minutes

Author Comments

Perhaps it was the chronic rage which put you in this state... you stand, your arms pinned across your chest with no way to free yourself in some sort of white jacket. You can't remember much... not even your name... but you feel a consciousness near you, a great evil. You feel yourself picked up and led into a room. How long were you waiting out there? You can't remember that either. Now, as the door slams shut behind you, the white walls begin to transform... the pressure of the consciousness is great. A panic sets in; you begin to sweat as voices and cries echo around you. It has come.

Survive the increasingly difficult waves of enemies by carefully dodging them. Note that certain enemies kill other enemies.

TharosTheDragon (8-29-2012): People have been saying the bomb in round 3 doesn't respawn sometimes. I don't know why that happened, but the game now regularly checks to see if the bomb has respawned and respawns it if it hasn't. Let me know if there are any further problems.

TharosTheDragon (9-4-2012): Supposedly in order for an enemy to spawn on top of you it would have to randomly generate its coordinates to be on top of you 500 times in a row. That is to say, it should never happen to anyone. But people have been complaining about it all the same so I've now updated the random generator to use polar coordinates and ensure that enemies always spawn really far away from you. I've also fixed my last update so that two creepers shouldn't appear at once. Let me know if there are any further problems.

People are complaining about the hit boxes and I'm not sure why. Remember to take perspective into account. Your image can appear to be overlapping with the image of an enemy without your 3-dimensional spaces actually touching. That is to say, you will hit an enemy when the part of you that's touching the floor overlaps with the part of the enemy that's touching the floor. Also if you're getting lag you should turn down the quality by clicking on the Q.

TharosTheDragon (9-22-2012): Thanks to hourder I discovered a typo in my randomizer that caused enemies to always spawn at the top of the screen. I fixed it.

Samulis (1/2/2013):
Final boss battle music can be found here for those interested- mulis/battle3-loopable



Rated 4 / 5 stars

very fun and good animation I am just worried in case that happen's to me

People find this review helpful!


Rated 5 / 5 stars

Boss Battle Starts....


People find this review helpful!


Rated 5 / 5 stars

This game... is... one of the best short flahses i can find in here. Im surprised of how i never watched this one before, the Art and the gameplay is wonderfull, I favorited it and gived 5/5. I wish to see more games like this one in here.
- Also the heads are little trickys and the worm too.
- Poor isaac...

samulis responds:

Hehehehe.. glad you like our devious game. I'll let the artists and programmer know. :)


Rated 1.5 / 5 stars

it's alright.could be better if you beat enough enemies you could rip the rope tied to you,then fight.

samulis responds:

But what's the challenge in that? :P

Our goal was to make the game challenging and require strategy, not just a run-of-the-mill hack-n'-slash.


Rated 3.5 / 5 stars

wow i like it but it's funny how ur insane but to do good u gotta thing hard but i like it one thing i think is add more levels

samulis responds:

Eh, it's more to be designed to be a minigame. Unfortunately, I don't think we'll make any sequels, but you are more than welcome to try out the time trial if you want more gameplay.