fun but it gets kind of boring
This game was entertaining and beautiful, so bravo on that. The only thing that I found really frustrating through my playthrough was that the Giga Volt is extremely unreliable. I can tell that it is a powerful weapon, especially with the attention you've given it in the upgrades shop, but I can't for the life of me figure out what its "radius" is, or if it needs to warm up for each shot. Sometimes it blows enemies away when they're halfway across the screen, other times it will allow an enemy to run straight through it.
Perhaps more detailed spell information like damage range and manacost would be a healthy addition to the game (for example: I know Last Rights deals more damage to undead, but does it deal the same amount as the Arcane Shot to normal enemies? And what is the Mana Cost difference between the two?)
Hey thanks for the feed back. I'm glad you liked the game. I'm actually planning a more core version of the game as a sequal. Glad to know there are guys out there that want to get into the nitty gritty of the stuff.
The way giga volt works is it has a hitting area of about 1/5th of the screen up and down and can hit anything from the rows beside it as well as the row it's on. The issue is, when it goes off it can initially only hit one enemy within that area. There are upgrades that allow for additional simultaneous strikes.
Last Rights does deal a tad less to any non-undead enemies. But bonus to any undead. Which include skeletons and zombies.
Great feedback man :) Thanks!
Love this game, nice work with the unique lifescoring system! Stuff seems a bit expensive in the shop but thats probably just me. Very well done mixing RPG and tower defense.
Its a good game just needs something more to it its just too easy and repetitive.
Update on the way that will unlock all levels so you can skip ahead tot he more exciting stuff ;) Thanks for the feedback!
Alright game, pretty fun too.