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Super Adventure Pals

rated 4.40 / 5 stars
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Action - Platformer - Other

Credits & Info

Aug 2, 2012 | 10:42 AM EDT
  • Frontpaged August 2, 2012
  • Daily Feature August 3, 2012
  • Weekly 2nd Place August 8, 2012

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2 COOL 4 SCHOOL 5 Points Complete the tutorial
BRAGGER 5 Points Get an overall a rating
FIRST BLOOD 5 Points Kill your first enemy
CHARITY CASE 10 Points Donate money to the snow man
COLD KILLER 10 Points Kill one hundred enemies
FAMILY MAN 10 Points Help the penguins start a family
LAW MAN 10 Points Redeem yourself to the sheriff
OUTLAW 10 Points Help Stabby break out of jail
TEARS OF JOY 10 Points Return the farmer's pig
BLOOD THIRSTY 25 Points Kill one thousand enemies
FISH AND CHIPS 25 Points Defeat the fish boss
RAINBOW RIDER 25 Points Defeat the jelly fish boss
RICH 25 Points Find one thousand coins
SPIDER MAN 25 Points Defeat the spider boss
WRINKLY GRAPES 25 Points return the old mans speedos
CHAMPION 50 Points Beat the final boss
SUPER ADVENTURER 50 Points Complete all levels
UNTOUCHABLE 50 Points Beat a level set without dieing
MILLIONAIRE 100 Points Find one million coins
LOVER MAN Secret Medal: Unlock this medal to view its details!

Author Comments

Super Adventure Pals is a loveable action RPG platformer in which you travel the land and battle monsters-a-plenty in an epic quest to track down the evil Mr B who has stolen your pet rock. But fear not, for you are not alone; you have the help of your good friend the Giraffe!

Level up along the way for new weapons and hat colours. Fight a wide range of enemies and defeat Mr B in a number of epic boss fights.

Interact with NPCs in towns and visit the shop to stock up on equipment and buy new abilities.

Important Note: To earn diamonds to use on shop items you need to replay levels.

P or Escape - Pause Menu
Q - Quality
M - Mute
Potions work automatically

You will get the choice at the beginning of a new game for either:
Arrow keys for Movement
WASD for abilities
WASD for Movement
Arrow keys for Abilities



Rated 3.5 / 5 stars

Well, this game is certainly enjoyable. The simplicity of it makes it easy to pick up, and the cuteness makes it rather endearing. However, despite being an enjoyable experience, the game seems somewhat... flawed.

For starters, the XP system seems to scale very poorly. I racked up about 10 levels in the grasslands (enough to max my attack), but only ended up getting two more levels throughout the rest of the game! It seems like the enemies after the first world don't get any significant increase in XP granted upon kills, so level ups become rather scarce later on.

And then there's the fact that there's no reason to upgrade your HP at all! Potions are so ridiculously common and powerful that it's completely pointless to upgrade your HP. Without ever having to buy a single potion, it felt as though I had a limitless supply to the point where I could just dick around when fighting enemies and still never die. In fact, potions are so powerful that the only deaths occur by instant kill objects such as spikes! It basically made it so deaths from enemies (including bosses!) don't happen, period. 100% of deaths are from spikes and the like, which confuses me a bit.

The ranking system, while amusing for those of us who are OCD, serves no real purpose other than self satisfaction. There is no reward, no bonus, no anything for getting an A-rank on a level. Heck, even a standard "Achieve all A-rank" medal is notably absent! It makes the entire ranking system seem rather pointless when there's not a single incentive to do so.

Of course, on the subject of medals, I have to question what the point of the Millionaire Medal was. It's just... such a ridiculously high, arbitrary amount of money to have to collect. Heck, that one achievement takes longer to get than the rest of the gameplay combined! It just seems like a pointlessly high grind. A thousand, five thousand, or even ten thousand might've been a bit more sane, but a million? That's just... illogically high, and basically artificial longevity for the OCD. Especially since money is relatively worthless, given how common bomb and potions are within the levels.

The Diamonds for extra items were a nice touch, but it felt a bit limited. After all, you only need to collect 12 diamonds to be able to afford everything in the game, and since they appear in every level, there's little incentive to do anything other than the easiest/fastest levels to accumulate diamonds quickly. Perhaps if they only appeared once per level, it would make their value a bit higher?

And of course, there are a few bugs. I found myself getting stuck more than once, most notably on 3-4, when a giant cactus type enemy knocked me back into a green block that spits arrows; I'd just get stuck in the midair tumble animation, and have no choice but to exit to the map. In addition, the "wall grab" is a bit oversensitive, especially when you need to fall quickly; it seems more logical to make it so you only wall grab for as long as you're pressing the movement button against the wall, rather than simple making contact with it.

And last but not least... the final boss seemed like a bit of a letdown. The Spider didn't feel like much of a fight at all; it was just a climb up randomly generated platforms until reaching a certain point, when the boss self-destructed. And the random platforms made it so the only real difficulty involved is arbitrary; If they line up pretty well, you can easily climb to the top regardless of if it hits you, but there are times when they're so scarce that a single hit will leave you tumbling all the way to the bottom. And of course, the final showdown was ridiculously easy, given I could kill him before he ever came near me.

I know I listed a lot, but I'm just trying to give honest feedback. It's not a bad game by any means, and for the time that I did play, I found myself enjoying it. The sheer randomness of some of the moments, including certain giraffe-based moves, definitely made me laugh. Definitely a good game, but with plenty of room for improvement. Good luck in the future!

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Rated 5 / 5 stars

the game is well done, continues the good work and you will be rewarded like alien hominid.


Rated 5 / 5 stars

I feel really happy for the orphan. I myself have always wanted to be raised by penguins.


Rated 4.5 / 5 stars

This is simply one of the best flash games I have played in a long time.
Everything seems to be well thought out,it looks good,feels good and plays good.
It has a huge Adventure Time feel and I love it,everything is cute looking and just awesome.
The level up system is simple,and easy to use and I like not having to debate what skill point I will use it on I like that a'lot.
The level design is one of the best I've seen.
I noticed the one lazy part you got with this game is the text,you put "LOL" and emoticons.
It doesn't hurt the game,but it just seems rather lazy to me.
The huge issue I have with this game is wall jumping,it's the only part of the game were It feels loose,and sloppy.
But other then that this game deserves praise and needs to be played by everyone.
It's not perfect,but it is still an amazing game.

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Rated 3.5 / 5 stars

I really enjoy this game; the art, the music, everything pretty nice.

My only problem is that there semms a lot of bugs; sometimes when being blown up because og a bobmb block, I'd go through the blocks above and I ended up ins ome spikes. Also, sometimes I'd get stuck out of the map and couldn't find a way to go back.

But yeah, great game overall except for a few bugs, keep it up!