There are a few questions I have:
1. Why the decision to make a sequel to a game about matching random computer parts?
2. Why the choice to include World of Goo sound effects?
3. Why make a story for this game?
I don't like a few things about this game. The story is very forced and doesn't connect with the game-play, you have to restart when you lose, and the game is unnecessarily hard.
It would be fine if the game was hard but didn't have you restart when you lose.
I also like some parts of the game too.
I enjoy the type of puzzle, and I've only seen a few games that have it. I also enjoy that it's a nice and fun way to kill time.
But adding a story makes it seem like less of a casual game, when it really is. The story seems to attempt to hide the simplicity of the game, which I actually enjoy the simplicity of the first game.
I would recommend this game to casual gamers, and to people who like puzzle games.
The game isn't bad, but it definitely has some significant imperfections.