An absolutely astonishing take on the old Zelda type games. The score for the game is brilliant. You could have included more weapons and monsters. All in all. 4/5. Congrats!
Superb use of music, and the game-play was top notch.
Any game that allows you to either race to the finish, or slow down and explore for possible bonuses is a good game in my eyes.
I must ask, did you create the menu music? If not, where can I find it? If so, where can I find it? It's a beautiful piece.
Thanks! I did make the music. You can download the soundtrack here: http://kcori.com/music/Reaching%20Finality%20OST.zip
Wonderful game, reminded me of Zelda a lot...but the glitches are a tad annoying. At times in the first dungeon I would start "walking" on the walls and above the designed play area and in the beginning of the first dungeon I paused after dying only to be killed by a bat and after that not being able to pause, move, or attack...meaning I had to refresh. Glitches are never fun, and they could be fixed a bit more, but other than that this is a very nice game.
In all honesty, I hate giving preliminary reviews, but I'll admit that I wasn't able to finish this game due to time constraints.
I think it's great fun. A bit slow-paced, but once it got into the Zelda-esque puzzles I knew I was in for some serious time. Were you also influence by Earthbound and Pokemon? The coloring of the artwork and the design of the landscapes suggests so to me.
I did play Earthbound recently, but I wasn't thinking about it at all when doing the art. It's VERY possible I was subconsciously influenced by it though.
The game seems good, unfortunately I die too often because of freezes. Don't know if it comes from the game or from my computer.
And I disagree with Nakrull, the bits of humor you put along the adventure made me smile, it's a pleasant personal touch.