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RED and BLUE can't stand on the floor together. You need to always jump.

Z/Up: Jump

Left/Right: Move


I loved the game, it was simply perfect, it hasn't bad points (in what a game refers), I was able to complete the 30 lvls, I wanted more since the lvl 25, put that pitch-black cubes to increase the difficult was really acertive. I've rated 5 this one, I really like it. To favorites >w0)
P.S: -The art make it what it is, don't change it, at most, I really liked it. And the game mode of keeping the two figures everytime at the same ais was really new, some others make one stuck for the others sake, this was a litte difficult at first, but I kinda enjoy it.

this game is cool, keeping the two balls always on the same axis was a nice thing, some other games would make blue walk while red was stuck at something. kept me entertained for SOME time, but i got tired on lv 18. the hit detection on those floor pads seem wider than their art is.

I hate to use this to describe a game, but it was cute. I enjoyed the game but there was something with the jumping that I couldn't quite get the hang of but in the end I was glad that the jumping itself was a little challenging. Had it been too easy I would have gotten bored.

It kept my interest, it was decently challenging at some points in time and overall was fun to play. With a little bit of improvement, graphics wise, it could be really good.

e4a responds:

Yes, I hope that game graphic would be improved someday.

Nice game, but jumping seems unresponsive as hell, which kinda makes the game impossible, or very nearly so.

it was a cool game keep me occupied for a good while

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Credits & Info

3.22 / 5.00

Jul 31, 2012
11:50 AM EDT
Action - Platformer - Other