Snake Evolution

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BattleEasy 5 Points

Win a battle on easy.

Developer 5 Points

Visit my home page (click my logo).

BattleNormal 10 Points

Win a battle on normal.

CampaignEasy 10 Points

Beat the campaign on easy.

BattleHard 25 Points

Win a battle on hard.

CampaignNormal 25 Points

Beat the campaign on normal.

CampaignHard 100 Points

Beat the campaign on hard.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Eat smaller snakes to grow larger, until you become the largest snake of all to win the battle. Includes full customization options, a power-up to slow down other snakes, two modes of play, and four music tracks to enjoy.

WASD or Arrows to move
E/X/K to speed up
Q/Z/J to slow down
Space to jump
Click on the music button to change music options
P to pause the game

Update 08.05.2012: Attempt #1 to add badges
Update 08.04.2012: Fixed the control issues
Update 07.31.2012: Fixed the pause button and null error.


If you turn around too fast you die. For example if you're moving right, you can die if you press up and left quickly.

Abigayl responds:

I will try to fix that bug. Thanks.
EDIT: Bug fixed.

Very challenging but very simple which is usually the pattern but here the pattern changes as were talking about a spinoff of a classic so good job with the irony.
There was only one problem at one point the little bugger kept going back and forth between the boundries which made it very hard to catch him good work id like to see more of it

People find this review helpful!
Abigayl responds:

Thanks. Do you have any suggestions for making it easier to see him on the edges?

its a fun game to play but the only problem i have is i go on normal and its hard as shit for me to beat a single match. 5 stars

Abigayl responds:

Aye, a lot of my games are known for being at a higher difficulty level. Hard campaign is pretty insane, even by my standards :P. Thanks for the 5!

I don't know how hard it is to make games because I make animation but that wa interesting, I just didn't really like the flow of the game and that you couldn't really stay in the action as the bricks were so lengthy apart. Thus the concept was different and innovative, Keep it up

Abigayl responds:

The distance is needed for the longer snake sizes. I was going to do a scaled effect for smaller sizes but simply ran out of time. :(

Its pretty good and an interesting twist on all of the other snake games you see everywhere. Only one problem with it, it got really boring after a while.

Abigayl responds:

Any suggestions for keeping it interesting long-term?

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Credits & Info

3.07 / 5.00

Jul 30, 2012
10:28 PM EDT
Skill - Avoid