The hard part isn't the puzzles them selves... it is the jumping, and it seems ridiculous that the monster cant control how high he (or she... but come on) can jump. A thing that I would think that would make the game better would be to have the puzzles easier but to make some sort of guards to the tower as maybe moving obstacles or as a time limit per level with the guards chasing the monster, so it seems like the monster is invading the tower instead of just exploring a seemingly abandoned tower. That is just me. I didn't get extremely far in the game but I just got fed up with the controls. If the game gets fixed and some touch ups I think it could be a good game. I do like the artwork and the lack of introduction to obstacles and goals made it seem like the monster is just curiously investigating which I also like, or maybe not depending on what the ending is, so I plead you to make this game better.