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A Tale of Colours

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Average Explorer 5 Points

Find an easy treasure.

Hey, at least you look neat! 5 Points

Find a....certainly unique treasure.

A jewel to the reader's eyes 10 Points

Find a readable treasure.

A treat for a Lady 10 Points

Find a lady's treasure

Airship Coin Master 10 Points

Collect every coin in the Airship Coin Race

Cave Coin Master 10 Points

Collect every coin in the Cave Coin Race

Destroyer of Heroes 10 Points

Find the treasure of the village.

Good Explorer 10 Points

Find a not very well hidden treasure.

Heavenly Dinner 10 Points

Find a delicious treasure.

Icon of the Blacksmith 10 Points

Find a design-printing treasure.

Idol of the People 10 Points

Find a gnomic treasure.

Master of Body Elevation 10 Points

Learn from the Spirit of Body Elevation

Master of Body Levitation 10 Points

Learn from the Spirit of Body Levitation

Master of F.I.S.T. 10 Points

Learn from the Spirit of Incomplete Fist

Relic of the Goddesses 10 Points

Find a rare yet slightly familiar treasure.

Sailor of the Sky 10 Points

Find the treasure on the Gnome Airship

The satisfaction of a lifetime 10 Points

Find the treasure on the waterfall

Tree Coin Master 10 Points

Collect every coin in the Tree Coin Race

Waterfall Coin Master 10 Points

Collect every coin in the Waterfall Coin Race

Yeah, whatever. 10 Points

Find a bored treasure.

Great Explorer 25 Points

Find a very carefully hidden treasure.

Weapon of Dreams 25 Points

Find a sparkly, sharp treasure.

Awesome Explorer 50 Points

Find an incredibly well hidden treasure.

Discover the LEGEND 100 Points

Finish the game.

Legendary Treasure Hunter 100 Points

Find every treasure in the game.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

EDIT: Ver 1.5 is up. I've tweaked the running and braking a little. Movement should be more fluid now. I've also enlarged the offscreen window, so NPC popup should be nonexistant now. Enjoy and keep up with the feedback!

Sorry for the outline thing. It won't appear again.

LEFT and RIGHT ARROW to move
Z to jump, double jump and glide
DOWN to duck and stop gliding
UP to save in front of a SavePointMan
X to fight (when the time comes)
P to pause

A Tale of Colours is a nonlinear platform game with heavy emphasis on exploration. In this game you will find:

- A huge world filled with peculiar characters
- Colours and retro pixel graphics
- Powerups and Secret Fighting Techniques
- 16 unique treasures to find
- Gnome legends
- Gnome contraptions
- Gnome guys
- Giant Gnome Statues (just one, actually)
- Coin collecting
- Recycle beams (for game erasing purposes)
- Badly Drawn Stickmen posing as Almighty Spirits
- Mysterious, ubiquitous Save Point Men

Thanks to the Stencyl team and Newgrounds for making all of this possible.
i hope you enjoy your time with it!


It was fun, but really, is it so hard to bug test your game? Gnome ship gives everything outlines, gliding into a hill with water running down it will occasionally make you fly upwards, etc. I won't be able to complete the game without fixing these bugs.

People find this review helpful!

Overall, this is a strong "easy-fun" game. Not too challenging without being a pushover. Graphics are nice and bright, the animations are fun, and the sound is great. And I am always kind of partial to a game with a female protagonist where the gender doesn't really play into anything (which did make the end seem a bit... yeah).

But there are some flaws. As others have noted, movement is very, for lack of a better term, slippery, particularly when moving in the air. Precision jumping is quite difficult because your character basically goes from zero to sixty instantly when airborne. This is especially aggravating when trying to maneuver through that big tree, ESPECIALLY in the coin race.

The randomly-colored text gets very hard to read. Maybe if you black-outlined the letters it would be a bit better. Also, when exploring the caves, the text ends up behind the blackout parts that hide passages; I couldn't even read the text for the Lady's Necklace thanks to that.

And, as noted... colors don't really have anything to do with the tale. I was kind of expecting abilities to relate to colored obstacles to be cleared at the very least.

Taking these into consideration, and MAYBE adding a map feature to the sequel, you'd have a VERY strong little game.

People find this review helpful!

Nice game, looks pretty and well made =)
character starts to run a bit slow as for me, and it is easy to overrun from downside and fall, but still very well done.
Good luck ;)

great game nicely made and good music but i have a bug to report after reaching to the gnomes airship i started seeing the hitboxes and that kinda screwed the scenary

way to much lags.

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Credits & Info

4.04 / 5.00

Jul 25, 2012
2:47 PM EDT
Action - Platformer - Hop and Bop