It was fun, but really, is it so hard to bug test your game? Gnome ship gives everything outlines, gliding into a hill with water running down it will occasionally make you fly upwards, etc. I won't be able to complete the game without fixing these bugs.
Overall, this is a strong "easy-fun" game. Not too challenging without being a pushover. Graphics are nice and bright, the animations are fun, and the sound is great. And I am always kind of partial to a game with a female protagonist where the gender doesn't really play into anything (which did make the end seem a bit... yeah).
But there are some flaws. As others have noted, movement is very, for lack of a better term, slippery, particularly when moving in the air. Precision jumping is quite difficult because your character basically goes from zero to sixty instantly when airborne. This is especially aggravating when trying to maneuver through that big tree, ESPECIALLY in the coin race.
The randomly-colored text gets very hard to read. Maybe if you black-outlined the letters it would be a bit better. Also, when exploring the caves, the text ends up behind the blackout parts that hide passages; I couldn't even read the text for the Lady's Necklace thanks to that.
And, as noted... colors don't really have anything to do with the tale. I was kind of expecting abilities to relate to colored obstacles to be cleared at the very least.
Taking these into consideration, and MAYBE adding a map feature to the sequel, you'd have a VERY strong little game.
Nice game, looks pretty and well made =)
character starts to run a bit slow as for me, and it is easy to overrun from downside and fall, but still very well done.
Good luck ;)
great game nicely made and good music but i have a bug to report after reaching to the gnomes airship i started seeing the hitboxes and that kinda screwed the scenary
way to much lags.