Eleventh Hour

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** This was developed for the Mochi 60 second competition and came first! This is why the game isn't super long and has also got a timer. We're thinking about making a much larger game though if there is interest! You can see the contest here http://www.mochimedia.com /contest/jun12 **

Eleventh Hour is an exploration based game in which you must race against the clock to find your daughter before your town is destroyed by a nuclear strike. The only problem is that your town has turned into a hive of undead monsters. Can you discover the mystery of it all and rescue your daughter within the time limit?

Super thanks to Tom for the FP! :)

Arrow keys to move.
'Z' to shoot (When you have acquired the gun)
Spacebar to interact.


To the person below me. These are flash games, we don't even pay for them, stop bitching.

guys its supposed to be short its one hour

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Zombies can still move and attack while the game is paused (reading letters), making the game crash if you pause again after you died.

Maybe make it impossible to interact after death occoured.

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I don't like the combination of adventure games with shooters. They trample each other.

However, this game is very cute, simple and short. And also quite easy. I would like to see a sequel where the place is bigger and the difficulty is the enemies and the area, and not the time. I'm talking about the Binding Of Issac.

This was a simple but enjoyable little game. I liked the art a lot, and it was a fun play for such a small thing. I didn't like that my guy was apparently made of jello though and wobbled every time he stopped. I also didn't like that I was instructed to read the notes because they might be useful or something, but most of them were gibberish that had no real bearing on the game's plot. But this game was MOSTLY good, so we'll go 3 stars.

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Credits & Info

3.82 / 5.00

Jul 17, 2012
6:49 PM EDT
Adventure - RPG