i love this game so much and i love Pixel games ^^
I love this game. its a classic 8 bit with hard puzzles and loads of monsters. i only wish the oracle could've somehow used the seed for evil and you then had to stop him.
Man it's a great game :D. reminds me of zelda Iam loving it (not meant as advertisment for Mc donalds...)
one word: AWESOME
RPG and platformers are my favorite!
Some Spoilers may be present so please do not continue if you aren't prepared.
Well It took me about two days to finish this game because I ended up starting late at night. I'm a point and click kind of gamer so when I started playing this I did NOT expect the kind of in depth concepts and beauty I saw. I'm impressed, sincerely.
Now I see a lot of people complaining about issues with the game however I've noticed almost all of these issues are just individuals not being able to understand the game itself. There are areas of the game that LOOK hidden because it's so dark so keep your eyes peered!
On another note I ADORE the bosses. Seriously they were AMAZING and original. They were simple enough that you could figure out how to beat them while still making them look like gods.
I managed to get the good ending first and I'm so happy for that but the only issue I have with the game was...the only way for me to progress was to keep killing the bosses. I could understand utterly that going into their dungeons and seeking them out was a death wish however it never was my intention to kill a good amount of them so I felt bad every time I killed one. The Tentacle Beast, Time and the Owl specifically. Which actually was amazingly clever.
The owl was the most clever of all because you made it so you can LEAVE without killing it. It merely runs away and you don't get locked in. You wouldn't believe how many times I walked in, felt bad and left to try and find some other solution and when I killed the owl I felt exactly like a murderer.
If you ever make another game like this I'd be very pleased it you could give us some option on certain things that we kill. The Watcher was the only one we had a choice with without actually having to worry about finishing the game or not and I just felt like the owls death was in vain even if I refused to kill the watcher.
Finally as for the Watcher himself. He was one of my favorite Relic creatures. The fact that as soon as you leave to the fores you see him frightened me. As he watched you make every brutal murder and raid every dungeon. For awhile he would creep me out but eventually I only felt guilty. He was a great touch and brought a lively familiar feeling. The effort to adding him in so many places just made the game not feel as cold and heartless as a lot of others. Like there was purpose.
Anyhow again this is a beautiful game, very clever and very thoughtful. I was beyond impressed and you did a great job of making us feel like we were the character. Even the added details with the villagers. Like the one who spoke of his dreams in relation to..you guessed it. Us. Those little details were enough to tip it over the edge as one of my favorite games of all time.
5 out of 5 thank you so much for this experience.