I liked it! It has a good zeldy feel, you know. The art was pleasant and interesting. The music was good, too.
If I may, here's what I didn't like about it (including spoilers) :
- The player is basically forced to kill bosses, even though various NPCs talk about why they love those bosses. Don't tell me I'm doing something immoral while giving me no choice but to do it. Don't scold me for playing the game!
- The Watcher is like, "I tried to stop you by throwing down a meteor." Well, you can talk, so you could've just said something. I've seen you pretty much everywhere. A simple "Stop!" would do. You're probably more to blame than I am.
- I felt like I was becoming more evil, so I checked in with the Oracle periodically, but he didn't really comment on anything. I feel like the ending should have better addressed the Oracle's morality, since the player was doing everything at his direction. We don't even get to see his reaction to the seedling.
- This is more of a silly complaint, but when you get the sword-spear and fire wand, the other two weapon slots in your inventory become empty again... I can't help but want every slot to be filled...
Overall, the gameplay was good, but various aspects of the plot bothered me. It's still worth playing, though.