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Personal Trip to the Moon

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For anyone that might be in need of it, I've uploaded an offline version here:
Featured on the frontpage! All of you are awesome, thank you so much <3
Daily 2nd Place. Thank you all so much for playing and rating my game. Also thank you for all of your feedback.
Fixed some bugs, changed compass key to "C" for convenience and avoiding bugs, other minor changes
(If you are having performance issues, try changing the flash quality setting, close some background programs and other flash apps or upgrade your flash player. I hope this was helpful)
If you find any bugs or have other problems, please e-mail me or send me a PM

Arrow keys _ Movement
Space _ Interaction
C _ Compass
Num+ _ Volume Up
Num- _ Volume Down
Num0 _ Mute Sound

a video game about dysphoria and astronauts

"Personal Trip to the Moon" is an experimental game about exploration and discovery which serves as a psychogram of a gray wasteland and its inhabitant.
It's a game about finding yourself 384400 kilometers away from home.

Music: "Une chute sans fin" by "Another Moon" (S&eacute;bastien Lombard).
Special thanks to azrafe7 and everyone from the FlashPunk forums.

"Personal Trip to the Moon" is the first game I have ever managed to release and as the title suggests it is a very personal project.
Any kind of feedback is highly apreciated and please keep an open mind while playing. Thank you.


Fucking beautiful.

really good game. butifull music and art. real nice. I like it, even though it was kind of confusing.

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.......and it ends in blackness, with nowhere left to go.

Beautifully done chaps. I haven't the foggiest clue of what just happened, but the submission did leave several reminiscent flavors on my palette that I recognize from growing up, living life, hurting...

Clearly it meant something to you. You manifested it. And that is what art is.

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The spiritual predecessor of "Personal Trip to the Moon" is most definitely "Aether," also starring planet-hopping lost souls and cryptic remarks by side characters. In "Personal" we get to swim (in space, it's a big deal to Earth people) instead of swinging by the tongue. Now I'm suddenly aware of my tongue and you will suffer with me.

The first time I played, I ran around the moon quite a few times, feeling as if the person in the mirror had stood me up. The character moves a little slow, but music swells when you glide through the starry sky, which makes the long trip (key hold) worth it.

"Personal," like the best games about loneliness and death, ends in uncertainty, but not without small, touching moments. The girl on the moon gives the player a thermal shield. It's lovely. It's enough.

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Great atmosphere! (no pun intended). I really liked the scene direction, and music selection was spot on. Keep up the good work!

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Credits & Info

4.00 / 5.00

Jul 8, 2012
5:42 PM EDT
Adventure - Other