I love the concept, but the drop down menus are terrible, the puzzles often didn't accept perfectly logical arguments that differ slightly from your template.
Also the dialog kinda felt a little condescending by patting you on the back for every frankly, pretty easy logical puzzle you solve.
I'd like to see a more polished version of this with harder puzzles and a better input method. (possibly fields to type in freely using variables predetermined by you?)
When you are cornered in a circle, triangulate it.
Fun, but the buttons seem a bit hesitant to respond. I have to click on "continue" multiple times to move on.
Could be a great game, however the answers really need to be listed all at once or have a scroll bar.
I like the tests, the atmosphere and the story is great. Fix above mentioned and it's perfect.
I will give you 4 stars because of the combo box problem: for some combo boxes, you have to use the arrow keys to find certain options, and there is nothing indicating that you must do so. If you could add a scroll bar or a down arrow, then that would be great.
Apart from that, I found this game very interesting. Too bad that it was short. I have actually learned some of this before, but I never got the opportunity to put it to the test until now.
The story was very nice, and the atmosphere was very portal-esque. I loved how, at the end, you used different letters from different writing systems for the guide at the end instead of the standard x and y. It really added to the sense that you are being trapped here by a malevolent force. Were it not for the problem I stated at the beginning, I would have given you 5 stars.