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Stranded 5 Points

Complete the tutorial to begin your journey.

Lost and Found 10 Points

Find all the lost items.

Modular Design 10 Points

Pimp out your ride with all possible modules.

Upgrade Started 10 Points

Upgrade one of your sub-systems.

Midpoint 25 Points

Complete 10 Objectives.

Unearth 25 Points

Uncover all the buried items.

Game Complete 50 Points

Find all the Alien artifacts to complete the 'story'.

Upgrade Complete 100 Points

Upgrade all sub-systems to their maximum levels.

Author Comments

Explore and mine minerals! Visit alien planets and mine for the resources you need to upgrade yourself and your ship. Features procedurally generated levels and an object-based crafting system for upgrades. Find 18 artifacts to unlock all story pieces and finish the game, or keep playing to get all the upgrades.

Inspired by MotherLoad, this is an RPG-like spin-off. You won't be disappointed!

Arrow keys or WASD to move
Double press on Up key for double jump
Space or Shift - press and hold to dig
Enter - teleport
Space - enter ship
x - close tutorial window

Updates in v 1.43:

- add split option for resources
- bigger item capacity for higher upgrade levels
- fix some bugs
- lowered some item prices

Updates in v1.44

- lower Fragile Frame price

- fix: now you can also get small lava globule from lava pockets
- bugFix: you no longer die when a gas geyser explodes using dynamite
- in the Research tab you can see all items now, even objects you don't own yet (should make a lot more sense now)


Added Medals!


that game si good i think but i have all artefacts but i didn't get achievment what now???

Alright so I played through this game for 5 hours or so, and I did every objective.

First the game is very impressive, because you managed to make a 2D mining game with rpg contents, original graphics and an actually really interesting and thrilling background. I liked the graphics especially because of the detailed textures of the world contrasting with the smooth 3D models of the robot and his spaceship, it seemed odd at first but proved to be really fitting in the atmosphere of the world you created. I found the music good though I would've wished it was more present, the sound effects were pretty good too except that the sound of the drill was sometimes interrupted and it was a bit irritating (maybe a glitch ?).

I found the game pretty long, which is something most flash games don't have, though it became maybe a little boring at the end, because the only thing that was left to do was farm components and craft the upgrades that I have been waiting for since the middle of the game, but that were at that time quite useless because I had nothing left to drill.

The main flaw imo was that the upgrades system, despite being really inventive, interesting and efficient, wasn't balanced : I was waiting for a drilling speed upgrade after 1 hour of gaming, that I had after 3 hours, when I was starting to farm : the recipes for the components for the drilling speed upgrade should have been discovered way sooner (it happened on nearly every upgrade). Also I didn't understand how the recipes were unlocked : ok some were unlocked when I discovered a capsule, but sometimes I was just drilling in the rock and poof I had a new recipe, so after some hours of gaming I was confused, and I was often blocked by the absence of a recipe that was needed for nearly every upgrade, so I had to randomly do things, or hope that I find that recipe while discovering capsules : pretty confusing.

I found some glitches and prolly unwanted things happening in the game : I understood after I had finished the game that gas could explode when I was drilling it (maybe I missed the tooltip telling it) but what I didn't understand was how I made it explode. It seemed to me like it was random, so I never knew what to expect and how to behave so it does not explode. Also after having the T5 shell, gas explosions still took me 90% of my total shell, and it was more than once that I stepped twice on an exploding gas in a row and instadied because I was going fast to farm. For the second most annoying glitch in the game : those levitation things. I did not understand how the levitation, after the opening of a capsule, worked. Sometimes it was letting me float in it and go back easily to the surface, other times (and when I needed that thing most (yeah that always happen, right)) it had no effect on me and I would simply fall through it. Also pretty annoying thing about that : a levitation ray going through the exact square when you replenish fuel and shell : you can't use those services. You just levitate over them and can't land properly, so you can't repair and refuel. Also two rays going through the squares where you open your spaceship's interface are pretty annoying too even if you still can open it. Same for the teleport module. As for the last glitch that I found, but not annoying : if you open the item list while the animation of the teleportation is active, the animation will freeze and though the robot will still be animated, the teleportation particles will stay on the center of the screen and not move till another teleportation is made. For some unwanted consequences you maybe didnt think of : destroying the ground on which the spaceship is standing with dynamites can result in being blocked in the planet, and you can be blocked in a tomb of hard rocks while not having any dynamite, thus being sealed in it forever (yes I must be stupid for stating those unimportant details)

Hey, I talked longer about the flaws than about the good points, but make no mistake, your game is incredibly rich and interesting in my eyes, and is very close to perfection.

People find this review helpful!

A very, very enjoyable game, only complaint is a bug with the final medal

Great game.
The only bad thing about it is that gemstone deposites look WAY too large.
It makes the game look amateur.

@cowgoesmoo2 so i bet you also talk about all the MMOs rip offs too? and that HoN is a rip off of dota and like everything new that comes out?

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Credits & Info

4.49 / 5.00

Jul 3, 2012
5:39 PM EDT
Adventure - RPG