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Stranded 5 Points

Complete the tutorial to begin your journey.

Lost and Found 10 Points

Find all the lost items.

Modular Design 10 Points

Pimp out your ride with all possible modules.

Upgrade Started 10 Points

Upgrade one of your sub-systems.

Midpoint 25 Points

Complete 10 Objectives.

Unearth 25 Points

Uncover all the buried items.

Game Complete 50 Points

Find all the Alien artifacts to complete the 'story'.

Upgrade Complete 100 Points

Upgrade all sub-systems to their maximum levels.

Author Comments

Explore and mine minerals! Visit alien planets and mine for the resources you need to upgrade yourself and your ship. Features procedurally generated levels and an object-based crafting system for upgrades. Find 18 artifacts to unlock all story pieces and finish the game, or keep playing to get all the upgrades.

Inspired by MotherLoad, this is an RPG-like spin-off. You won't be disappointed!

Arrow keys or WASD to move
Double press on Up key for double jump
Space or Shift - press and hold to dig
Enter - teleport
Space - enter ship
x - close tutorial window

Updates in v 1.43:

- add split option for resources
- bigger item capacity for higher upgrade levels
- fix some bugs
- lowered some item prices

Updates in v1.44

- lower Fragile Frame price

- fix: now you can also get small lava globule from lava pockets
- bugFix: you no longer die when a gas geyser explodes using dynamite
- in the Research tab you can see all items now, even objects you don't own yet (should make a lot more sense now)


Added Medals!


This game is absolutely fantastic. I was searching to replay Motherload when I came across a far superior version in this. I will anxiously await a sequel to this (underwater searching perhaps).
Combining my opinion with the comments below here are a few suggestions:
1) Ability to visit a previous planet or fixed planets instead of random travelling.
2) More upgrades but less clicking, if you have the inventory to build the subparts that should be done automatically somehow, although this might be very difficult for you to code.
3) Maybe have a system where you must gather enough fuel or resources before your ship can leave a planet.
4) C4 or bigger explosives than dynamite (like Motherload has)
5) Ability to drill into full lava pockets to collect a large glob but resulting in massive damage.
6) Maybe enemies or a boss of some kind but try not to do it like Motherload, I really didn't care for the C4 spamming boss fight.

Congratulations and this game should have been way higher than daily 3rd place, its pure excellence.

People find this review helpful!

absolutely phenomenal take on a game ive always loved.
a few things that could make this game perfect for me
1) multiple portals (tele 1 can take u to tele 2 or main ship)
2) titanium easier to physically see (i get that it should be hardest but its already really rare)
3) continuing exactly where i left off on planet instead of on a new planet when i return
4) an early warning that you cant go almost anywhere on a volcanic planet early on
5)easier to get parts for upgrades (im ridiculously overstocked just in case but i jus need recipes)

This game has held my attention for whats going on FOUR DAYS!
I LOVE this game and would like to congratulate you on your masterpiece

People find this review helpful!

that game si good i think but i have all artefacts but i didn't get achievment what now???

this game is great!, I can not stop playing, but the teleporter should be able to collect, even so is great

People find this review helpful!

I love the game, but the ship part is confusing, and im trying to figure out how to get to the upgrade menu.

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Credits & Info

4.49 / 5.00

Jul 3, 2012
5:39 PM EDT
Adventure - RPG