Sakyubasu No Tatakai I

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After 1000 years in exile, Eva has finally been freed from her captivity. After the death of her father, the Netherealm has been thrown into disarray. Can Eva restore her once great power, overcome her siblings, and rule again? Find out in the first part of Sakyubasu no Tatakai. Well. Actually, no, you won't find out because this is only part I.

Default Keys:
Attack: D
Seduce: S
Defend: A
Interact: Space
Left: Left
Right: Right
Jump: Up
Ability 1: 1
Ability 2: 2
Ability 3: 3
Summon: E

**Please note**
This game is very vector heavy. Some players experience extreme lag when playing while others have none whatsoever. Be aware that this flash uses uses stage 2 (GPU) hardware acceleration, so your flash player must be configured correctly.

If you are experiencing this lag, make sure your HA settings are correct and that you are using the correct 32/64 bit version of flash for your system. If you just have a crappy computer, you can always change the settings on the title screen or the ingame customization menu.

**Please note 2**
Some people find this game very difficult and/or frustrating. If you don't like oldschool trial and error type game design that results in you dying like 30 times, then you will most likely HATE this game. While it is an action game with RPG elements, you should approach it more like a puzzle game in figuring out the enemy mechanics.

I hope you enjoy!


This is a well made and good looking game but the difficulty is stupid and just for making that chain ability ONE SHOT you while its spammed it gets 1 star for me. A hard game is fun when you feel like its fair. Being one-shotted by an ability that is spammed is the opposite of that.

Aaaand hit a bug. Tried to customize the girl, and now I can't get out of the menu.

Just hard enough to upset, but too enticing to turn you away. Also I love the Scanty and Kneesocks poster in her room XD

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This game needs sound.

Button layout is counter-intuitive. Nobody makes "D" attack and "A" defend/block.

I can't even get past the beginning because enemies don't have an attack tell, which makes fighting unreasonably difficult and no fun at all. When you get a game over you have to start the whole game over from the beginning, and the intro cannot be skipped.

The only thing about the first 30 seconds of this game so far is the art.

Iffy hit detection, tanky enemies, and weak methods of both offense and defense make this game reasonably more challenging than it is fun. Projectiles will often explode near you, disappear, but still do damage to the player if that area is touched for another second of so. 2D Dark Souls with clunkier movement and abilities basically.

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Credits & Info

4.38 / 5.00

Jul 2, 2012
1:31 PM EDT
Adventure - RPG
  • Daily 4th Place July 3, 2012