Sakyubasu No Tatakai I

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After 1000 years in exile, Eva has finally been freed from her captivity. After the death of her father, the Netherealm has been thrown into disarray. Can Eva restore her once great power, overcome her siblings, and rule again? Find out in the first part of Sakyubasu no Tatakai. Well. Actually, no, you won't find out because this is only part I.

Default Keys:
Attack: D
Seduce: S
Defend: A
Interact: Space
Left: Left
Right: Right
Jump: Up
Ability 1: 1
Ability 2: 2
Ability 3: 3
Summon: E

**Please note**
This game is very vector heavy. Some players experience extreme lag when playing while others have none whatsoever. Be aware that this flash uses uses stage 2 (GPU) hardware acceleration, so your flash player must be configured correctly.

If you are experiencing this lag, make sure your HA settings are correct and that you are using the correct 32/64 bit version of flash for your system. If you just have a crappy computer, you can always change the settings on the title screen or the ingame customization menu.

**Please note 2**
Some people find this game very difficult and/or frustrating. If you don't like oldschool trial and error type game design that results in you dying like 30 times, then you will most likely HATE this game. While it is an action game with RPG elements, you should approach it more like a puzzle game in figuring out the enemy mechanics.

I hope you enjoy!

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great game but boss mask

Love the gameplay, and cut scenes. Very addicting.

How do i heal

The difficulty is a fun concept, but this is just rage inducing. There need to be sound. and the game is a bit overly punishing. The cut-scenes are great though!

This is a porn game. And nothing kills a boner faster than frustration and dark-souls-level difficulty. Were it not designed as a porn game, it could have been an amazing megolovania game.
Generally, the game runs at an acceptable pace. Not good, but acceptable. And computer quality doesn't seem to affect that.

Gameplay wise, it needs serious work. The "puzzle" element of battle mostly comes off as figuring out how to out-spam the enemy. I'm either getting my animations interrupted by quick merciless attacks, or doing the same to the minion.
The difficulty ramp is extremely steep, even for a game designed to be difficult. BeEs Op pLz NeRf