Sakyubasu No Tatakai I

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After 1000 years in exile, Eva has finally been freed from her captivity. After the death of her father, the Netherealm has been thrown into disarray. Can Eva restore her once great power, overcome her siblings, and rule again? Find out in the first part of Sakyubasu no Tatakai. Well. Actually, no, you won't find out because this is only part I.

Default Keys:
Attack: D
Seduce: S
Defend: A
Interact: Space
Left: Left
Right: Right
Jump: Up
Ability 1: 1
Ability 2: 2
Ability 3: 3
Summon: E

**Please note**
This game is very vector heavy. Some players experience extreme lag when playing while others have none whatsoever. Be aware that this flash uses uses stage 2 (GPU) hardware acceleration, so your flash player must be configured correctly.

If you are experiencing this lag, make sure your HA settings are correct and that you are using the correct 32/64 bit version of flash for your system. If you just have a crappy computer, you can always change the settings on the title screen or the ingame customization menu.

**Please note 2**
Some people find this game very difficult and/or frustrating. If you don't like oldschool trial and error type game design that results in you dying like 30 times, then you will most likely HATE this game. While it is an action game with RPG elements, you should approach it more like a puzzle game in figuring out the enemy mechanics.

I hope you enjoy!


This game needs sound.

Button layout is counter-intuitive. Nobody makes "D" attack and "A" defend/block.

I can't even get past the beginning because enemies don't have an attack tell, which makes fighting unreasonably difficult and no fun at all. When you get a game over you have to start the whole game over from the beginning, and the intro cannot be skipped.

The only thing about the first 30 seconds of this game so far is the art.

Iffy hit detection, tanky enemies, and weak methods of both offense and defense make this game reasonably more challenging than it is fun. Projectiles will often explode near you, disappear, but still do damage to the player if that area is touched for another second of so. 2D Dark Souls with clunkier movement and abilities basically.

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well, I'm stuck on the bee queen. and I don't plan on getting any further. This game is UNFAIR! And its a shame because I can see it wasn't intentional. Countless times i was killed because the enemies attacked at the exact moment my stun wore off, sending me in an inescapable damage loop. that's not a sign of high difficulty, its one of poor game design. most of your other games (that I've seen) arn't action games like this one, and the lack of experience shows. Its a pity, because if you turn down the difficulty from whatever madness you set it to, this would be one of your best games. instead of the mess it turned out to be.

I'm really enjoing it so far, it's a great game. But i found a bug. At the bee boss (how ironic) after i beat them i can't go further.

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Tip for the controls. It is so god damn annoying to have to play with WASD, the arrow keys AND the mouse. I only have two hands and switching back and forth with one hand is tedious and annoying.

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Credits & Info

4.38 / 5.00

Jul 2, 2012
1:31 PM EDT
Adventure - RPG
  • Daily 4th Place July 3, 2012