Zombie Resurrection

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Dead Giveaway 5 Points

Completed the first level

Halfway There 10 Points

Complete 10 levels

High Five 10 Points

Complete 5 levels

Zombie Resurrector 25 Points

Complete all levels

Author Comments

[This game was developed in 72 hours]
**UPDATE** (July 9th)
-Keys have been fixed (they will now disappear when collected)
-Fast forward has been sped up by 1000% :)

Newgrounds Game Jam #7
Core Mechanic: Support

Help the zombies reach the safe houses. Click/drag items and bring them into the world to support them. Some items only work when the zombies are moving. . . you've been warned!

Team Flash Chasers
Programmer: Mattster
Artists: Luis & Nicholas-Deary
Musician: Adam-Beilgard
Wildcard: Ryry67dude


Average job for 72 hours, but the puzzles were far too easy, I was able to get every puzzle in one or two tries

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I couldn't agree more with SeSalat. Also, I must add that it'd be nice to have harder puzzles.

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First, what I like about this game:
The style is very nice, the Z, a walking shadow, the unknown danger in a desert city, with that kind of music on the other side is an interesting contrast and I would raise both my thumbs but:
I think no one can disagree, if I say, that we've seen this game a thousand times before. The gameplay isn't new and I got bored very soon. It seems to me, that even if you wanted to create such a game, it does't fit with the zombie thematic - it's just smashed together and - for me - it doesn't work that way. I don't want to get mean, but it seems to me, that it is no idea, to put the zombie style over any game scheme.
I love zombie games, and I believe, that you could use that style, with another scheme, another gameplay, that fits together with it.

People find this review helpful!

its an interesting game, but there's a glitch on lvl 17

I love the idea but the puzzles are way too easy and the zombies still too slow!

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Credits & Info

3.59 / 5.00

Jul 2, 2012
3:04 AM EDT
Puzzles - Other