I can't say I enjoyed this game very much. It's far too short. It would've been more interesting if you had a chance to speak more to the people you were around (like to the guy waiting for the ambulance), but you had no chance for that. Hearing one of the characters died got nothing but a "meh" out of me.
I also do not think the selfishness was potrayed well. Wanting to help another person (related to you or not) is not selfish. Refusing to stop and wait because someone grazed their leg is not selfish... If anything, you don't know if this person has a weapon or some ill intentions despite of the injury. If you're rushing off to save a life, I really don't see how not patting a grown persons back over a scratch is "selfish". If anything, you could've brought more attention to the girl passing. You could've shown how that man could wrongly potray her as a selfish individual - while we secretly knew she was rushing off to save a life. It could've been a nice story telling you not to judge a book by it's cover. A person being "selfish" in front of you might be doing so for the "greater good" (to save it's child, grandparent, pet, or what not).
This is one of many examples I could make with the game... but it comes down to this:
- The story is too short and not at all interactive.
- The story is too shallow and predictable, there's nothing to gain an emotion responce.
All in all, it was rather boring and a lot of improvement can be made. I really got interested while reading the description, but was let down as I played...