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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
Not only is this a great game among all the others in the Game Jam, but it's an awesome stand alone game! I loved the game mechanic as well as the clever level designs and obstacles. Maybe not the most original idea, but the execution and use of the ideas is outstanding. The ending is also very amusing. The look is great, the gameplay is great, and I believe this one should definitely win the game jam.
Totally worth it.
Amazing soundtrack in the end :D
The graphics were a bit poor, but it's made in 72 hours, so I couldn't expect better :)
The lyrics in the end are amazing.
this was awesme and the music was nice. However I would like fo you to put a menu button at the end so I can replay that last level
nice one hahaha and the really evil boss is too hard! fix it damn!
cant get thelevel with the light i cant get the second key any suggestions
You have to use the clouds to shield the water droplets!
Demo of a narrative adventure platformer.
Explore the seaside town of Estivale, meet dozens of characters and track down a thief.
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