I found this to be a fairly enjoyable game. The only thing I did not like about it was how it just seemed to go on forever. I thought maybe the entire game was just that one level! The designs and graphics were pretty nicely done. I did like how there was so much going on. It wasn't too difficult to dodge the incoming fire. It's mostly when you become arrogant and try to beat them all at once that you lose.
The sounds were also pretty in sync here. It seems like you aren't really playing up the "Notebook" thing. Of course, you still keep it with the literal sketches. I appreciate you continuing to make stuff. It is a tad difficult to tell how it's different than the other ones.
Very,very awesome game, except for one thing. THE GODDAMN PREMIUM CONTENT!!!! These online games are supposed to be free, if you want to make money, then go make games for X-box or something.
Great game, original graphic, good controls and gameplay.
Although better weapons and planes costs plenty of money there isnÂ´t much problem with beating levels without replaying them for more money.
You can find Bullions in levels but you never find them enough to buy what you need right now. Still there are good planes which are buyable for money so it doesnÂ´t matter.
Some weapons seems useless to me in comparsion to others which have similar power (for example gauss gun). Also some rapid firing weapons makes quite annoying sound but if i mute the game i mute music too. The last thing i want to mention is that you can completely beat last level only with plasma bomb although homing missiles have the same DPS.
a pretty good game, with decent artwork
however i ran into a major glitch on level 10
it says there's 126 enemies on the flag, and requires 126 kills to unlock frentic mode on that level, but theres only 125 enemies in the level 10, so its impossible to unlock.
Not bad, but I found a weird quirk: If my mouse leaves the game area the plain shoots into the top right corner, hap-hazardly flying through anything in its way... I lost a few lives from this... It wouldn't be too hard to fix, you can either make it so the plain stays where the mouse last was before it left the game area, or you can make it fly to the bottom middle area (giving the player a small chance of avoiding oncoming enemies).