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a game i made for film class :D now in full thanks for the input
It's too bad. I really liked the art style and the animated bits of the game. It's just too bad that it doesn't carry on through the rest of the game. The actual game is kind of boring and very bland with just a bunch of hopping from planet to planet while the main character is stuck in a static pose throughout the entire game. When I saw this game I thought it would take advantage of different planets and their gravitational pull like in the games Gravitee and Gravitee Wars (or a non-flash game reference, the Mario Galaxy series) wherein the gravitational pull effects how you move in the game. What I found instead was that the planets were merely platforms. Some tips I would give you would be to give the planets gravitational pull as stated above and give the main character different animations for each action, the animation he has now could possibly be used for jumping but maybe add in a little running animation when he's running on planets in the same style as the animated bits. Maybe give him a cute little determined face or something quirky like that. That and maybe a ledge grabbing animation where he barely hangs onto the planet, or if you use the gravitational pull, an animation of him being readjusted to the gravity. If these features were added in the game would be well deserving of at least a 3.5 from me, but as it is the game is kind of poor if not for the cute animated segments.
I enjoyed playing this game. It also brought back memories of Super Mario on the Gameboy. Nice job.
This game is just average. Decently made, though.
just terrible... :( no voice acting, no real game play.
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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