Would be alright except for an EXTREMELY annoying... almost cricket like chirp that sounds whenever you jump. It's a sound beneath the characters noise when jumping and it plagues my ears something fierce.
The noise you make when you jump is the most annoying thing ever but the game is alright. Not quite up there with more professional games. It felt a little clunky in some aspects but good overall.
Overall nice game: good music, good art... and erline, "blob" and magic ball combo was nice. But: Should i reaally but that box over there? Should i really be careful here?.. Is the switch really over there? ;) Sorry mate, but you explain too much. Kinda steals the adventure. Also backround story is great, but it leaves little bit open about how these buzzles and that blob thing relates to the story. And how every level keeps the story going. And is that guy actually even Erline? I just finished playing Sequester from armorgames.com and i think you should try to learn from. I really felt sad when it ended. But it is so easy to criticize, cause i'm no game creator myself but i think you have some potential :)
I love the visual aesthetics. I love the music. The sound the magic makes is appropriate. Over all, the atmosphere is great.
But that god-damned jumping noice sounds like a squeeky toy, and it snaps me right out of it. It's so distracting, so out of place, and it kind of ruins the experience. Next time, try to find another sound, or just keep the jumping quiet. The game would benefit from it.
Otherwise, a great game.
Nice graphics, nice music, wasnt a big fan of the jumping and character sound effects to be honest but then that is just my opinion, story needs work and gameplay wise there isnt really anything that sets this game apart, really the only real selling point of this game is its music and visuals.
Visually and musically the game looks and sounds beautiful however from a gameplay point of view I get the feeling that you werent really sure what you wanted to do with it, for instance it looks like you wanted the ability to switch between 2 characters however for the most part it feels rather superfluous since most levels dont really make use of this or at least can be completed without using it, also not sure if this was just me but I felt that the controls were a bit clunky as well. Still combine the music and visuals with some better gameplay and story and you should have yourself a nice little game.
Also while I am sure this has already been noted the visuals in this game are very similar to Limbo's, was this intentional?
HI thanks for the comment yes was my first game and he need some tweaks no the limbo style its no intentional its much easy work with less colours than much colours specially if you are one guy programming , and artist etc