The game is well done. I like physics and underwater feel. The map feature would be great but I bet the game without map with no problems.
I can't begin to tell you how dull this game is. Seriously there's very little to hold your attention and the music is sleep inducing, if anything it reminded me of the submarine Level in Earth Worm Jim, which was infinitely more challenging with a time limit on the oxygen and the hull of the ship taking visible damage from taking bumps navigating the course. Moving sunken debris with a harpoon and undersea fireflies...>yawn<
I really tried to play this game but I just lost interest. It reminded me of findthe things to unlock the doors then you will be able to continue. A regular repetitve game with no insight or original thought.
Don't usually play games like this one without much action, but got catched a bit.
I liked that you could catch things with your harpoon and drag them around.
And i liked the idea of the ending, good one. ^ ^
An amusing game; it wasn't too slow on my computer despite of being a physics game.
Disliked that you can't make bombs explode by throwing stuff at them (or at least I couldn't).
On the penultimate chapter I almost died searching the exit and crashing into everything; didn't realize there are "hidden tunnels".