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Author Comments

What could be better than exercising your brain while pretending you're fighting your way through a dark dungeon filled with goblins and skeletons and stuff? Nothing, that's what. MatchHack is based on the classic memory match game and uses RPG elements for a twist. The player's goal is to explore the dungeon by clicking on tiles. Find matching tiles to beat the monster guarding the exit. Each match counts has a hit, each failed match counts as an attack from the monster. The game is over when the player is defeated.


Like everyone keeps say, great concept, poor follow through. I'm definitely down for a leveling system and for equipment to actually do something, especially with that low drop rate. Maybe an increased level of difficulty as you progress. Also, you could stick a story in there, it's not that hard. Why is my guy fighting these monster? But, you know, that suggestions just for fun. All in all, solid idea, needs some improvement. You add more to it, you could have a great game on your hands.

This game just sux! it's boring and u can't put on armor or use weopons I AM TIRED OF LOOKING AT A NUDE ORANGE DUDE!!!! Make it better

Starts off kind of neat, doesn't really go anywhere. Sound on/off doesn't work, graphics are ugly pseudo-retro stuff, music is annoying pseudo-retro stuff, gameplay doesn't really progress at all.

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not bad not good its just not much

I really like the concept, but as some have said before me: create a stat system to lvl the character, and let the equipment actually do something for you.

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Credits & Info

3.28 / 5.00

May 23, 2012
6:06 AM EDT
Adventure - RPG