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Archer VS Zombies

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A zombie horde has overrun the city! Out of ammo and outnumbered, Ben and his dog Jet, retreat to the distant mountains. There, Ben will battle unrelenting waves of zombie attacks until he may finally be rescued.


- Added difficulty settings (select EASY for more starting money!)

- Fixed some glitches.

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the game was good but the aim was a little off that needs work other than that loved it

Like it but too hard

ZZR responds:

Hi! Try it again on easy :)

Game is bugged. I played a lot, there was a point that the zombies spawn at the montain but they felt from the mountain and disappear. After a few seconds, my door was destroyed by zombies that I couldn't see.
The game is too hard.
I love the game I give it half star mainly because of the bug
- the game is soo hard.
- this game has a lot of potential. : )

ZZR responds:

I will look into this bug, thanks. I'm glad you took the time to play it thoroughly.

Good game, has potential to be great, it's just too difficult... Maybe you could make it easier by making body shots still count towards perfect accuracy. I use body shots to slow them down in order to ready for a head shot, but in doing so it makes it near impossible to make it through level 5 as I don't get points fast enough. If you did that people might be able to buy enough bonus's to finish the game. I really enjoyed it, but it would be much more fun with some improvements.

ZZR responds:

Hmm, I might do that. Thanks. I didn't want it to be too easy, but it seems the consensus is it's too hard.

As mentioned by other posters, could be a great game with some tweaks. Pointless having the door meter, as once they arrive at the door, you lose. (Have you ever pulled an actual bow? There's no way the meter should take that long to build up. What's the point of being able to pick up items that are locked? Make some changes, please. Ã look forward to AvZ 1.1

ZZR responds:

Ok, I will make some tweaks to make it a little easier. I'll add an "easy-mode" button at start that will give you like $1,000 so you can get the strength and explosive bonus sooner.

Regarding the arrow build up, you can actually release the arrow in the orange part of the meter instead of the red. You just have to adjust your aim a little higher to hit the target.

The door meter is pointless, until you get the explosives, as it is the only way to clear them from the door. So, having the extra money at start will help with that.