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Blast The Bunny 2

rated 2.72 / 5 stars
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Skill - Toss

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Credits & Info

May 22, 2012 | 6:14 PM EDT

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Easy! 5 Points Throw the bunny at least 500!
Getting Started 5 Points Launch the Bunny
Thanks For Playing! 5 Points Play the Game!
Moderate 10 Points Throw the bunny at least 1000!
Play the Prequel! 25 Points Click the Blast The Bunny button, and play the game :D
Quite, Challenging. 25 Points Go all the way to 5,000!
You Found Meh :3 25 Points Click the secret button in the menu!
Difficult! 50 Points Get to 10,000!
Brutal. 100 Points Can you go ALL THE WAY?! to 20K
The End. 100 Points Make it to the finish!
WOW! 100 Points get 0 points! exactly.
Report a bug! Secret Medal: Unlock this medal to view its details!
THANK YOU! Secret Medal: Unlock this medal to view its details!

Author Comments

****EDIT: Added my special touch ;D

***EDIT: The "Thanks for Playing" Medal should be working now keep the bug reports coming!

**EDIT: The music should now loop any further problems please comment, PM, or e-mail.

This is the sequel to Blast the Bunny! In this one his evil brother gets a turn at the catapult! You can shoot the evil bunny, through the awesome "nether" and go after the obstacles! This time you can even get awards! As I release this there are 13 medals! edits will be marked like this (ex. **EDIT:) I can not add any more medals because I have run the limit of points! I used 500/500 points for medals! Sorry about the art, I am not the best artist I am more comfortable in the shadows of a programmer even though I am still learning!
If the Medals are not working it is your internet! I tried multiple internet access points and only one didn't work!



Rated 2.5 / 5 stars

While the detail was fairly poor, I simply can not hate this because I got the medals so easily! Seriously, I got like a third of them on my first run! Yes, I know that's a shallow thing to say, but it sure makes an enjoyable game. The only reason I stopped playing was becaause I was tired of winning so many medals! You really need to tell us how many meters you've done while you're launching. There should have been much better lines too.

But who cares? It's impossible for me to get some of these hard ones on other games! I think the animation of the catapult appearing should have been shorter. It takes too long for it to show up. Even the way the catapult is set up is freaking awesome! Just try to have more obstacles, okay?

SketchistGames responds:

Ok, thanks for the review IF I make a third one I will keep these in mind ;D


Rated 5 / 5 stars

Is that a great challenge :)

SketchistGames responds:

Thank you!


Rated 3 / 5 stars

well it ok but the graphics could be better and it could give you more to do

SketchistGames responds:

I did improve the graphics to MY extent on a laptop. I am not a good computer artist.


Rated 1 / 5 stars

Improvements from Blast the Bunny 1: More medals. Medals Work. Instructions. Music loops. You don't "lose the game" anymore. Graphics are improved. Music fits the setting more. There's a small sliver of story now. Seems like you're catapulting a demon bunny back into hell or something.

Things still needing improvement: Medals are way to easy. Don't reward the player for transitioning from the menu to the game. My pet turtle can do that. Medals are given out to people who achieve great things. Although the music loops, the transition is terrible. Even though the graphics are improved, they're still terrible as well. Still needs some kind of story that a small elusive thing I discovered. This is still a typical toss the (insert) game with nothing special about it. The random placement of objects still make this a plaything, not a game.

I'm actually giving you 1 star this time because you have made improvements.

SketchistGames responds:

... you are impossible to please. I tried extremely hard on this game. I did all the art myself so of course there not going to be good. I am not an artist! I am just starting out, ok? I am not the best obviously I just want people to have a good time. But when I look at the reviews I see 5 4 5 3 2 0 0 0 0 0 0 0 0 0 0... please at least give me credit for all the work I put into the game. I tried! I had to find out a lot of things just for most people to not even notice. This game was really hard to make as it was my first As2 game with an external flash source. I really put a lot of work into it! I put 4 entire days into just debugging!


Rated 3.5 / 5 stars's getting there. But if you plan a third one, understand something. Don't release a game where half the stuff doesn't work. For the love of superman, test it first. Because the bouncy beam things(they look like a target), simply do not even work. The bunny just glides a foot over them, every time I get to one. And half the time, nothing even appears on the map. No fans, no bouncy targets, it makes it impossible to even aim for the finish.

I'm not bashing by no means man. It's a decent catapult game, that is slowly but surely getting there.

SketchistGames responds:

The targets do work, just you have to hit the top of them. If you run and slam yourself into a trampoline you will fall. If you jump on it you will gain height.. simple.