It's not too bad. The visual style and gameplay style is extremely similar to Knytt and Knytt Stories, even down to the orb power-ups and what they do. That's not a bad thing. I liked the simple gameplay and graphics of those games, and it works well here too. It makes a nice atmosphere and easy to pick up gameplay.
Mostly, anyway. It's not always clear what certain things are. I couldn't initially tell what had happened when I got the speed up power, so I was lost for a minute on what it was supposed to do. I only noticed because I was stumped and just started jumping at the platforms you need to get the glasses and got lucky.
The switch puzzle is also a bit of a problem because the on/off position colors for the switches are the same as the symbols. Because of that, it made sense to me to have all the red symbols be red and blue symbols be blue. The actual solution makes sense too, but the color usage makes it confusing.
Overall, it's very nice. I wouldn't mind seeing it fleshed out into a bigger game. It can be a little confusing, but still fun.
hah i liked it im actually curious is this based on a dream you ve had or is it just made up?
This upside down is a little bit irritating... I feel a little Edmund McMillen's Aether impact.
nice and enigmatic game!
It's a very nice small game. I like how many other "people" there is. It makes me feel that I'm not alone it this game. The music is calm and nice and the art is interesting too.
But it's a little short. And the ending... Well... It's a little confusing. Did I lose the game? Is there more than one ending? Also too bad there is no inventory and you have to carry one item at a time. It would be ok if I didn't have to run back and forth to open the doors with the keys.